hi thomas!
Do you mean to say that your game engine will be a much much better version 
of the failed program, otherwise known as audio game maker? if so that's 
great and I may buy your game engine when it comes out.

Josh

----- Original Message ----- 
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Tuesday, December 25, 2007 8:22 PM
Subject: [Audyssey] Genesis 3D was GMA game Engine.


> Hi Claudio,
> No programming knolege is needed to create games with Genesis 3D. You
> litterally build entire games using built in tools to drag and drop
> objects around on the map. Once placed you can open a properties dialog
> to change the objects settings. For example, lets use an example of a 
> door.
> You know you want a door at 75 1 75. Ok, arrow to the location with the
> arrow keys. Press o and you will get a list of possible objects. Arrow
> to door, and press enter. Now, an object called door 1 will be at 75 1
> 75. Press e, for edit, and you will be given a list of properties to
> change. For example, locked or unlocked, open or closed, audable, name
> of door 1, etc...
> As far as the ability to create racing games probably not with 1.0. I've
> learned that if you try to add everything at once, try and support too
> many features, the product becomes very buggy and difficult to manage.
> The bigger the project the more errors I am likely to encounter.
> So with 1.0 I plan to select a specific type of game (FPS,) and try and
> make it reliable enough to create the kinds of games sighted people
> play. later new types of games can be added to the engine.
>
>
>
>
> Claudio wrote:
>> Hello Thomas!
>> Musst i also have programmingKnowledges to work with your gameengine?
>> And is it possible to create racing games with it?
>> Regards, Claudio.
>>
>>
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