300 phrases
or a total of 1500 sound files.

----- Original Message ----- 
From: "Charles Rivard" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Friday, December 28, 2007 2:41 PM
Subject: Re: [Audyssey] say what?


> Any idea of how many phrases are in the game?  I ask to determine replay
> value.
> ---
> Shepherds are the best beasts.
> ----- Original Message ----- 
> From: "Sylvester Thomas" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" <gamers@audyssey.org>
> Sent: Thursday, December 27, 2007 7:53 PM
> Subject: Re: [Audyssey] say what?
>
>
>> Hay Charles!  I too have one of these Say What games, and the answer to
>> your
>> question is this.  There are five balls that when the phrase is spoken
>> each
>> ball    represents  a word in the phrase.  For instance the phrase my be
>> something like this I like  to play games.  The game will say something
>> like, play. I. games to.  each word is represented by a ball, and you 
>> move
>> them around  to different places   to  get  the correct phrase, I like to
>> play games.   It's Cool, they make this great popping sound when you pick
>> up
>> a ball to reposition it.  My only complaint is like the Nemesis game it
>> has
>> no volume control knob or switch to lower the volume.  It can be kinda
>> loud
>> some times depending on your situation.  I picked mine up at my local
>> Target
>> store for around twenty bucks.  You can also find them on Amazon.com. 
>> HTH
>> and Happy New Year to All!  Game On!  Sly!
>> ----- Original Message ----- 
>> From: "Charles Rivard" <[EMAIL PROTECTED]>
>> To: "Gamers Discussion list" <gamers@audyssey.org>
>> Sent: Thursday, December 27, 2007 6:39 PM
>> Subject: Re: [Audyssey] say what?
>>
>>
>>> I'm still missing something about this game.  If it's further down in my
>>> inbox because the question has been answered on the list, nobody has to
>>> respond.  What do the balls have to do with unscrambling a phrase?
>>> Thanks.
>>> ---
>>> Shepherds are the best beasts.
>>> ----- Original Message ----- 
>>> From: "dark" <[EMAIL PROTECTED]>
>>> To: "Gamers Discussion list" <gamers@audyssey.org>
>>> Sent: Thursday, December 27, 2007 2:44 AM
>>> Subject: Re: [Audyssey] say what?
>>>
>>>
>>>>I got one as well, (mr. Clause is a generous fellow).
>>>>
>>>> There are actually five balls, and several different modes to the game.
>>>>
>>>> time mode, where you get as many guesses as you like within a limited
>>>> time,
>>>> and guess mode where you have a limited number of guesses, as well as
>>>> extreme time and guess modes (10 seconds per round, or one guess).
>>>>
>>>> You can also play with multiple players one after another as well.
>>>>
>>>> the only down side to the game I can see, is that in the two easier
>>>> settings, where you get one or two bits of the phrase set correctly at
>>>> the
>>>> start for you (one or two balls in the right place), There is no audio
>>>> clue
>>>> as to which balls ar right and which are not, sinse the one or two 
>>>> balls
>>>> already in the correct order light up to signify that they should not 
>>>> be
>>>> moved.
>>>>
>>>> Of course, on the hardest (and also the default) setting, none of the
>>>> balls
>>>> are lit, and they all need to be moved (the entire phraise is
>>>> scrambled).
>>>> this just means that slightly more persistance is required from a
>>>> totally
>>>> blind gamer, sinse they do not have the oppertunity to practice with 
>>>> the
>>>> two
>>>> easier settings. then again though, the real challenge is playing on 
>>>> the
>>>> default hard setting anyway, and of course sinse it is the default
>>>> setting,
>>>> you don't have to worry about changing it.
>>>>
>>>> On the pluss side, all the modes and menues are entirely auditory, and
>>>> the
>>>> buttons are easy to distinguish, making it easy to opperate.
>>>>
>>>> I might well do a Blind cool tech pod cast review of this game when i
>>>> get
>>>> back to my flat and my r09.
>>>>
>>>> Grue beware the!
>>>>
>>>> Dark.
>>>>
>>>>
>>>>
>>>> ---
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>>>
>>>
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>>
>>
>> ---
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>
>
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