Hi che, for myself, in the last two months, I've seen at the very  
least, 10 to fifteen new VI Mac users, and that's only in my own  
sphere.  Now, that translates to about $450 if a game is $30 a pop.   
Now I'd personally rather spend $30 or so on an accessible game than  
install Win XP for about $200 if I have the choice.  lol!

   I also think the amount of VI Mac users will continue to rise with  
the improvement of access tech available with OSX and beyond.

These are obviously just my thoughts, and I think this topic is a  
great one!...

Thanks so much for your note and am looking forward to getting back  
playing RR when I do windows on my lil baby!  <smile>

HOpe you / yours have had an absolutely awesome new year's celebration  
and I wish ya a great 08!!!

Smiles,

Cara  :)


On Jan 2, 2008, at 2:03 PM, Che wrote:

>  I would do a survey before going through the trouble of cross  
> developing
> any accessible game.  I'm afraid given the limited amount of Linux  
> and Mac
> users using accessible technology, it simply would not be worth the  
> effort,
> especially if you end up cutting out features to make it work on all
> systems.
>  Regarding the mac users, the windows environment running on there  
> works
> just fine for accessible games from what I have heard, so I'm not  
> sure how
> much impact a mac version would have at any rate.
>  I agree with Karl that there are a lot of folks out there waiting on
> raceway, and I'm sure over 90 percent of them are ready to roll with
> windows.
>  As a developer, I have no intentions of going cross platform, I am  
> quite
> happy with the response I've gotten from windows users, but if I  
> were doing
> raceway, I would make it as good as possible for windows, and leave  
> the
> cross platform experiment for another game down the road after  
> gathering
> more info about linux and mac users.
>  I think it is a noble idea, but one that will probably be  
> dissapointing in
> the final analysis.
>  Whatever your decision Thomas, I wish you luck with it.
>  Later,
>  Che
>
>
>
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