Ah, very good then; Glad he cleared that up, and if I misspoke based on an incorrect assumption, then I'm truly sorry. :)
AGreed on the ease of switching back and forth with languages. The only difficulty I find in switching / adapting code from one form to another is actually figuring out the original programmer's organization! lol! -And I say this even if I was the original programmer! lol! Going back into code I wrote a year ago is like going back through the strata of ages sometimes!... Since I'm really not a coder by trade or love so to speak, and don't do it every day, I find my styles tending to evolve and re- evolve with a language in a given project. I know some of that is natural, but when one does something every day, one can tend to maintain a certain level of quality throughout a project. so for myself, my organizational skills are great, however as I get acquainted with a new project or new way of coding, I tend to need to settle in again. <smile> So while adapting code is easy, figuring out what the heck I was thinking at the time may not be! lol! anyway, excellent topic btw! -And, perhaps to take it a step further and bring others into it, do you have any particular style of starting a project from scratch for a given style of game?... I.E. what parts of it do you like to code or create or think about first?... for myself, I change depending on the project, as I'd sort of alluded to above, so I'm wondering if you have a particular style that you tend to go by?... anyway, have a great weekend!... Smiles, Cara :) On Jan 4, 2008, at 1:49 PM, Thomas Ward wrote: > Hi Cara, > I appreciate your concern. However, as for Claudio He later wrote a > responce that tried to clear up his earlier post by explaining that by > calling me James North he was trying to point out I took his place as > the developer of the game etc. Not necessarily that I was acting like > James. However, that aside the over all tone of the message still > seamed > negative, but I am not going to dwell on it. > Part of the problem you discover when you program things is that the > general computer users don't have a clue about what you do, how you > work, and how software works in general. Actually, there is a majority > that don't even care how it works just as long as it works. So there > is > this mysterious belief that programming is some sort of difficult > magic > that is produced by computer wizards or something. > The truth is that all programming languages must abide by certain > rules, > laws, and coding conventions just like the laws of Physics. An integer > based variable is the same in Algebra, Visual Basic, Java, C++, C#, > etc. > So converting that code from one language to another is childs play > once > you know how to declare it in both languages. Between languages like > C# > and Java the code looks so similar to me that converting one to the > other is not difficult. > > Cara Quinn wrote: >> thomas, though I obviously had nothing at all to do with the >> earlier post you're responding to, I'd like to extend my apologies to >> you for it's tone. I know at least a little bit about the kind of >> person you are and you don't deserve this sort of treatment in any >> way, shape, or form. Furthermore, for myself, these are exactly the >> sort of attitudes that dissuade me from doing more developing and >> putting more time into it... >> >> I truly hope this is just a case of errors in translation?... >> >> There are so many companies out there that don't give a damn about >> the consumer at all, but somehow devs that are really putting the >> time >> and effort into this to make something nice for people are getting >> crap for it in plain english! :) >> >> I'm sorry, the fact that someone three or so years ago spent what >> amounts to a drop in the bucket, for a game they didn't get doesn't >> have the right to stamp their lil foot and think they somehow have >> the >> right to tell another human being who is doing them a favor in all >> honesty, what they should or shouldn't be doing. >> >> It's just a bloody game, and nobody's saying what happened was >> right or just or anything else like that, but it sure doesn't give >> one >> the right to be an absolute brat and treat someone with such >> disrespect over something as ridiculous as a blasted game simply >> because they didn't get their little way... >> >> Sorry, but forgive me for not being sympathetic to that cause... >> >> To those of you out there who feel this way, please grow up and learn >> how to be human beings? -At least until you get your next fix of >> gameplay?... >> >> Anyway, once again, Thomas, all the best to you and yours and I'm >> ashamed of other blind people out there who act this way. It >> disgusts >> me... >> >> Have a great day and talk with ya soon!... >> >> Smiles, >> >> Cara :) >> > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to [EMAIL PROTECTED] > . > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[EMAIL PROTECTED] > If you have any questions or concerns regarding the management of > the list, > please send E-mail to [EMAIL PROTECTED] --- View my Online Portfolio at: http://www.onemodelplace.com/CaraQuinn --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. 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