Hi Cara, thanks for your mail! The zip archive doesn't really contain the source code but only "compiled" files. For the moment I won't release the source code, but it may not be necessary anyway, because I have just managed to build the usual SoundRTS executable for Windows without using the source files but only the "compiled" files. I had to modify soundrts.py to do this (so it would not work with the current release, but I will make some changes for a future release). This way, it will be probably possible to build a .app file for the Mac, using py2app and the same setup.py file I have written for py2exe, because the 2 tools are very similar.
Jean-Luc 2008/1/16, Cara Quinn <[EMAIL PROTECTED]>: > jean'Luc, thanks very much for your note. am installing a 2.4 > version now and will see how it goes. I haven't looked at these > python files in the zip archive for Mac yet, but if they are the > actual source code, I could try to compile a .app file for Mac which > wouldn't require the extra libs if such a thing is possible currently > in Python as I believe it is for windows... > > Now I'm curious, I suppose I'll look into this and see what I can > find?... > > thanks again and have a great night! Oh, btw, thanks very much for > your work in making your game Mac compatible!!! You Rock!... > > Smiles, > > Cara :) > > > On Jan 15, 2008, at 4:19 PM, SoundMUD wrote: > > > Hi, Python 2.5 will not work with SoundRTS. Any 2.4 version of Python > > will probably work. > > > > Jean-Luc > > > > 2008/1/15, Cara Quinn <[EMAIL PROTECTED]>: > >> Ah, probably should have been clearer. <smile. You're exactly > >> right, but I was asking if there is another intel version which was > >> closer to the specific one that the author is pointing to?... > >> > >> Sorry for the lack of clarity. > >> > >> Have an awesome day!... > >> > >> Smiles, > >> > >> Cara :) > >> > > > > -- > > SoundRTS web site: http://jlpo.free.fr/soundrts > > SoundRTS development log: http://soundrts.blogspot.com/ > > SoundRTSChat mailing list: http://groups.google.com/group/soundrtschat > > > > --- > > Gamers mailing list __ Gamers@audyssey.org > > If you want to leave the list, send E-mail to [EMAIL PROTECTED] > > . > > You can make changes or update your subscription via the web, at > > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > > All messages are archived and can be searched and read at > > http://www.mail-archive.com/[EMAIL PROTECTED] > > If you have any questions or concerns regarding the management of > > the list, > > please send E-mail to [EMAIL PROTECTED] > > --- > View my Online Portfolio at: > http://www.onemodelplace.com/CaraQuinn > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to [EMAIL PROTECTED] > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[EMAIL PROTECTED] > If you have any questions or concerns regarding the management of the list, > please send E-mail to [EMAIL PROTECTED] > -- SoundRTS web site: http://jlpo.free.fr/soundrts SoundRTS development log: http://soundrts.blogspot.com/ SoundRTSChat mailing list: http://groups.google.com/group/soundrtschat --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]