Well you could do that. i.e. x event y sound using z extension. On Sat, 19 Jan 2008 20:16:29 -0500, Thomas Ward wrote:
>Hi, >That is because Genesis 3D is not a game but an engine similar to, but >far more improved over, AGM. Asigning wav files to certain events etc >would be sort of difficult unless I add some external configuration file > >that the developer buying my engine could use to set the names of things > >etc. > > >[EMAIL PROTECTED] wrote: >>Why don't you have the option for Windows of SAPI and recorded speech >>for the rest of the game? >> --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]