this sounds awsome


Begin forwarded message:

> From: SoundMUD <[EMAIL PROTECTED]>
> Date: 20 January 2008 04:41:37 GMT
> To: [EMAIL PROTECTED]
> Subject: Re: new rts version
> Reply-To: [EMAIL PROTECTED]
>
>
> I really don't know when I will be able to release a new version.
>
> The new features are for campaign making. Here is a description of
> what already works:
>
> A campaign is divided in chapters that are automatically chained by
> their name: 0.txt, 1.txt, etc. A bookmark is automatically remembered
> so the player must complete a mission to go to the next one.
>
> Some of the new features allow to tell a story, with cut scenes that
> would be played in the middle of a mission, for example "great job!
> here are some knights that will help you", or played individually as a
> chapter. The cut scenes are sequences of interruptible stereo sounds
> played in streaming mode. A sort of radio drama.
>
> A problem is that this sort of story will require lots of text to
> translate. Lots of work, and not a priority for me yet, because the
> story is not the main part of the game. At least, the variety of the
> objectives or the events is much more important.
>
> About the objectives, there will be a list of objectives, and it will
> be possible to receive new objectives during a mission.
>
> It will be possible to mask the default sounds by including the new
> ones in the sounds folder of the campaign.
>
> Jean-Luc
>
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