I love the sidescroller idea. in fact several would be even better. every 5 levels or so.
----- Original Message ----- From: "Ryan Smith" <[EMAIL PROTECTED]> To: "Gamers Discussion list" <gamers@audyssey.org> Sent: Tuesday, January 29, 2008 7:01 PM Subject: [Audyssey] SDM Sounds/Ideas > Hi All, > I was amazed that almost three people have gotten perfect scores of 400. > There is another score of a person wise enough to post a curse word, which > I > edited. We will be adding some kind of logging system so we can ban users > who wish to curse on the score boards. If you don't want to use your name, > put Anon. or something indicating you ARE a human being and you don't wish > to use your name. Besides all that, I figured SDM was supposed to be > straightforward and rather simple, but not to the point where people are > getting perfect scores. So I though and though last night about how I > could > make this game more difficult, so here are the possibilities, feel free to > change/edit what you feel is better: > - A Sidescroller at the end of the game, before the boss. > Explanation: So, once you beat the game, you will be faced with a small > side > scroller to get to the bosses "laire" (you must face flame throwers, and > all > kinds of thing) where you are to hit a switch secretly hidden by the > Federal > Bureau of Investigation in case anything were to happen to you. That > switch > releases Anthrax, and makes the boss very weak. You then dodge him, and he > dies from Anthrax bacteria. You are not vulnerable to Anthrax, as a > "pretend" vaccination against this diseases was directly given to you by > the > FBI. You have 4:00 Minutes to complete it. At the end, the boss will be > too > weak from Anthrax when you confront him, all you have to do is dodge his > semi-automatic rifle. > - More Levels > Explanation: 100 Levels, the last 20 at random timers that obviously fit. > - More Enemies > Explanation: Enemies that require more than one hit. Different levels have > more difficult enemies that require 1-3 hits in the SAME number of time, > so > you better be quick about it. > > Well, I hope you got some kind of idea what beta 4 has in stock for > us...please give me some feedback > The Sounds! > As you noticed my sounds aren't the best, although the landing sound Andy > made. If you have any sounds for staircases, different types of weapons > being launched at you, etc, please just reply off-list. > > Thank You Very Much > > -Ryan Smith > Head of RSG > www.rsgames.co.nr > "The Hobbiest Programmer" > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > [EMAIL PROTECTED] > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[EMAIL PROTECTED] > If you have any questions or concerns regarding the management of the > list, > please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]