Hi Liam,
As you know I'm a massive fan of your games, which is why I bought them 
legally. TJ is right, but he's missed out a point, which I also think is 
very nice. You haven't put any time limitations on there. With some of these 
other guys and time limitations I think it is slightly unfair in some 
situations, which is why I avoid using it as well if I can.
I also like the way you've handled the issue of the game piracy. Instead of 
getting all worked up about it, you've asked the public their opinion and 
how you can improve that. I very much like that attitude.

Thanks.

Regards,
Damien

----- Original Message ----- 
From: "Tj" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Monday, February 04, 2008 10:31 PM
Subject: Re: [Audyssey] piracy of judgment day


> Hi Liam,
>
> I personally have found it just fine.  I don't understand why people just 
> fork out the money for high quality games.  I mean, if it was something 
> like beep you were selling for 30 bucks, heck yes 'd crack it.
>
> Personally, JD and SL are two of my favorite Audio games.  I think the 
> demos are easy enough to get the buyer to thi9nk, "Yeah.  I can do this." 
> Also, they are long enough in my oppinion that you get a flavor for the 
> game, and how it's going to play out.  Because of the descussions on list, 
> I am again anctiously waiting replacement keys for my products I've orders 
> so I can attempt to get all my trofies, and beat X1 without getting 
> touched again.
>
> Just my two sents and pointless rambling.
>
> Tj
> ----- Original Message ----- 
> From: "Liam Erven" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" <gamers@audyssey.org>
> Sent: Monday, February 04, 2008 3:22 PM
> Subject: [Audyssey] piracy of judgment day
>
>
>> It's come to my attention that people have felt the need to pass around 
>> cracked versions of judgment day and other LWorks products.
>> This email is a departure from the standard emails about how piracy is 
>> bad.  Ya.  It's bad.  We all know that.  My big question is.  why do 
>> people feel th eneed to do it?  I mean.  is there a problem with the 
>> demo? Is it too short?  Or are some people just big jerks.  I'm not going 
>> to name any names, but there are people on list who are guilty of not 
>> only asking for, but supplying this information.  I don't want this to 
>> blow up in to a big topic on list that will stray off topic and cause 
>> thomas raul and kevin headakes.  I just want to know why people feel the 
>> need to do it and if there's anything I can do in future to convince 
>> people not to pirate my software that I spent my own personal time 
>> writing.
>> for those who don't know me.  It's pretty much just me who program 
>> everything.  You can ask people who know me, and they'll tell you the 
>> hours and the headakes I endure to make software for people with visual 
>> impairments.  I'm not going to give any sob stories, but I just find it 
>> disrespectful when someone wants to intensionally pass around my hard 
>> work for free.  If you'd like to comment on this to me personally, you 
>> can write to [EMAIL PROTECTED]  If you've pirated a game and want to 
>> admit it, I won't hold anything against you.  all I want you to do is to 
>> tell me why you felt th eneed to do it, and no hard feelings will be 
>> held.
>>
>> thanks:
>> Liam
>>
>>
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>
>
>
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