Well yes I mean what's in a name anyway. Like I say this may do the blind
friendly games community some good anyway. Like I say this doesn't actually
have to be a bad thing. A funny way to go about it am sure but it could well
be that they are just blatently cureous about the game but haven't outright
said so yet.

-----Original Message-----
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of Thomas Ward
Sent: 10 February 2008 14:48
To: Gamers Discussion list
Subject: Re: [Audyssey] Important Montezuma's Return announcement


Hi Dark,
Again correct. I am not so worried about the enemies and main character. 
I personally think the only point of conflict is the games name which I 
will agree to change if that is what they want me to do.


Dark wrote:
> Only I think if it used the same character names to which you also had
> copywrite, ---- Eg, if this other Montizumas return had a doctor angela 
> summers. rolling skulls, snakes and other enemies are so generic, that if 
> they were copywrite, not many games at all would be able to use them even
if 
> the names were similar, ----- Eg, both the mainstream games Tetris and 
> columns, which have amazingly similar gameplay and were on rival systems
at 
> the time have combo point bonuses, refer to their falling matchable
objects 
> as blocks, have a speed mode etc.
>
> some games have even taken it further,---- streetfighter had a 
> wandering
> martial artist called Ryu, Art of fighting had Ryo.
>
> Heck! even names can be mucked about with, the game primal rage even 
> had a
> character called sauron, ----- though pronounced soron, not in the 
> traditional tolkeen way.
>
> Beware the Grue!
>
> Dark.
>
>
>
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