That would take even longer to program probably.
Time is an illusion, lunchtime doubly so.
----- Original Message ----- 
From: "Andy Smith" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Monday, February 11, 2008 5:36 AM
Subject: Re: [Audyssey] Montezuma's Return Progress Report.


>I agree with Dark, why not keep the levels you've already got and then a 
>new option for new
> levels.
>
>
>
> On Mon, 11 Feb 2008 10:37:26 -0000, Dark wrote:
>
>
>>Hi Tom.
>>
>>Well, I'm glad it's fixed, and I'm always a fan of new levels.
>>
>>but tom, as has been said, nobody can copywwrite a concept or even a
>>level
>>layout, and it seems a distinct shame for you to have to wrip up all the
>>
>>level designing you've already done.
>>
>>How about keeping the levels you've got ---- maybe as a specific option
>>in
>>the main menue under the name montizuma's temple or astec ruins or
>>something
>>like, and then do your own fiendish level designing for some new
>>levels, ---- perhaps under another option in the main menue.
>>
>>It just strikes me as rather sad, ---- especially with all the work you
>>did
>>designing them to begin with, and from playing through them myself I
>>will
>>say their good and interesting levels and deffinately worth keeping.
>>
>>I certainly would also like to see your own level designs, but why do we
>>
>>have to have one or the other?
>>
>>Beware the Grue!
>>
>>Dark.
>>
>>
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