We need flame throwers! yeah! Liam if you need testers definitely let us 
know. I'm willing to pay to test this thing just like I did for rail racer 
and monti. absolutely amazing! please don't abandon it.



----- Original Message ----- 
From: "Liam Erven" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Sunday, February 17, 2008 3:26 PM
Subject: Re: [Audyssey] super secret audio from LWorks


> nto sure yet.  knives are a possibility.
> to show you how fast things are changing.  I just changed grenades from 
> the
> rolling system to a bouncing system now.  which sounds much more 
> satisfying
>
> ----- Original Message ----- 
> From: <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" <gamers@audyssey.org>
> Sent: Sunday, February 17, 2008 2:13 PM
> Subject: Re: [Audyssey] super secret audio from LWorks
>
>
>> You planning to implement any bladed weapons? I'm not expecting throwing
>> stars or any samurai or ninja crap, but knives, crowbars or even on
>> occasion
>> projectile weapons that aren't firearms like daggers? Not that throwing
>> stars would be a bad idea... that would be interesting.
>> ----- Original Message ----- 
>> From: "Liam Erven" <[EMAIL PROTECTED]>
>> To: "Gamers Discussion list" <gamers@audyssey.org>
>> Sent: Sunday, February 17, 2008 12:01 PM
>> Subject: Re: [Audyssey] super secret audio from LWorks
>>
>>
>>> the most fun part of that was coding the grenade launcher.
>>> like.  I seriously spend two hours on it, and every moment was worth it.
>>> It's been nice to wake up to a ton of emails about it.  and that pipe.
>>> just
>>> plain painful.  it makes me cringe.
>>>
>>>
>>> ----- Original Message ----- 
>>> From: "Thomas Ward" <[EMAIL PROTECTED]>
>>> To: "Gamers Discussion list" <gamers@audyssey.org>
>>> Sent: Sunday, February 17, 2008 11:13 AM
>>> Subject: Re: [Audyssey] super secret audio from LWorks
>>>
>>>
>>>> Hi Liam,
>>>> Dude, that sample game sounds awesome. I love the sound effects. Don't
>>>> know what it is about but the game action reminds me of a few games I
>>>> played ages ago. The pipe attack reminds me of the bats and pipes you
>>>> could pick up in Double Dragon and beat the holy crap out of the
>>>> enemies. The Pistils, sniper rifles, machine guns, are pretty awsome as
>>>> well.
>>>>
>>>>
>>>> Liam Erven wrote:
>>>>> Hey Hey!
>>>>>
>>>>> I'm in a great mood.  I just happened to get bored and decide it was
>>>>> high
>>>>> time to update everyone with what was happening in the not so sunny
>>>>> land
>>>>> of LWorks.  How many game programmers will send random messages like
>>>>> this
>>>>> at 1 in the morning to say they have something for you to listen to?
>>>>> And
>>>>> to make it even better, I'm not going to say what this audio is of.
>>>>> All
>>>>> I'll tell you is, it's part of a new engine I'm working on.  No
>>>>> specifics
>>>>> about the game have been released, but you can always guess if you
>>>>> want.
>>>>> and no.  it's not super Liam 2.  grins.
>>>>> you can hear it at
>>>>> http://www.l-works.net/newgame.mp3
>>>>>
>>>>> I have been programming all night, and I'm extremely excited.
>>>>>
>>>>> Liam
>>>>> ---
>>>>> Gamers mailing list __ Gamers@audyssey.org
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>>>>>
>>>>>
>>>>>
>>>>
>>>>
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