Once my sapi gave me the silent treatment, and, for example when I picked up a key sapi didn't say a darn. So, I wcct to the gw micro thing and searched it and found it and ran it and was playing games again in about 5 minutes. Worked wonders. Thom maybe you should include that in the games or engines or whatever other snazzy stghff you're creating, so then if there's a problem...
> ----- Original Message ----- >From: "Bryan Peterson" <[EMAIL PROTECTED] >To: "Gamers Discussion list" <gamers@audyssey.org >Date sent: Thu, 13 Mar 2008 10:21:45 -0600 >Subject: Re: [Audyssey] USA Games engine was GMA Game Engine? >I must've been lucky then, because I've never had trouble with Sapi and >games except for one time when the Sapi engine got screwed up, and then it >affected JAWS as well as the games. All I did was to run that Deluserlex >file thingy and it fixed the problem. But that's the only time I've ever had >issues with it. >Time is an illusion, lunchtime doubly so. >----- Original Message ----- >From: "Thomas Ward" <[EMAIL PROTECTED] >To: "Gamers Discussion list" <gamers@audyssey.org >Sent: Thursday, March 13, 2008 10:57 AM >Subject: Re: [Audyssey] USA Games engine was GMA Game Engine? >> Hi, >> No screen reader is required. Currently Genesis 3D uses any Sapi 5 >> compliant TTS engine just like MOTA Beta 1 does. It is a lot more >> flexable than using pre-recorded wav files. >> Though, with all the issues I have had with end users and Sapi I half >> wonder if Sapi is worth the trouble. >> Bryan Peterson wrote: >>> Will it need a screen reader or will it use Sapi? Or is that something >>> you >>> still have to decide. Personally I'd go either way, although I could >>> certainly see where it might be simpler just to have it run with whatever >>> Sapi voices you had on your system the way MOTA does. Sometimes it can >>> get a >>> bit tedious having to route your screen reader's equivalent of the JAWS >>> cursor or mouse pointer to each new screen. That used to irritate me >>> quite a >>> lot with the Adrift engine. >>> Time is an illusion, lunchtime doubly so. >> --- >> Gamers mailing list __ Gamers@audyssey.org >> If you want to leave the list, send E-mail to >> [EMAIL PROTECTED] >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/[EMAIL PROTECTED] >> If you have any questions or concerns regarding the management of the >> list, >> please send E-mail to [EMAIL PROTECTED] >--- >Gamers mailing list __ Gamers@audyssey.org >If you want to leave the list, send E-mail to [EMAIL PROTECTED] >You can make changes or update your subscription via the web, at >http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >All messages are archived and can be searched and read at >http://www.mail-archive.com/[EMAIL PROTECTED] >If you have any questions or concerns regarding the management of the list, >please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]