Hi, I'll agre ethe docs could have been a little better written. The talking installer was just a nice thought to speed up the process. As has been discussed on list before, the music playing is the game loading the sounds. Just wait a cuople minutes, and the menu will come up. I do believe this is mentoined in the docs. Original message: > Hi list. > Now first off, i must say i don't really like the concept of ace fire, it > sounds fairly limited and i have a feeling ile probably find it boring. > however i'm quite happy to give anything a shot, excuse the joke lol. > but anyway as a result I have a few points and 1 massive question. > first off, the documentation seems to be quite honestly a bit like a kid > wrote it. i mean for starters do people really want to no about all that > version history, secondly every other sentence seems to be a name drop of > one of the writers friends. > my next point is about the installer. > i'm sure it was considered a good idea, but could it please be explained, > why was it felt nescesary to make the installer talking? when firstly the > installer is purfectly accessible with a screen reader, and a screen reader > is needed to play the game anyway as its not sv. > the real human prompts just slow down execution of the installer when it is > first run and i'm sure add to the package size. > my main question and biggest one. > how exactly are you supposed to even get the game running propperly? as i > can get past the bit with entering my name and selecting my gender, but then > the music starts up, and the documentation says oh there should be a menu of > options, funny i don't see a menu on the screen as far as i can tell, at > least not when i use the cursor keys. i've tried with window eyes as well as > jfw, no result. > and i looked in the documentation, oh look no nice section called the menu, > and at the end there isn't even just a summary listing all the key strokes > including none for the menu. > these are just my thoughts and questions. > Alex.
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