Hi,
I'll agre ethe docs could have been a little better written. The 
talking installer was just a nice thought to speed up the process. As 
has been discussed on list before, the music playing is the game 
loading the sounds. Just wait a cuople minutes, and the menu will come 
up. I do believe this is mentoined in the docs.
Original message:
> Hi list.
> Now first off, i must say i don't really like the concept of ace fire, it
> sounds fairly limited and i have a feeling ile probably find it boring.
> however i'm quite happy to give anything a shot, excuse the joke lol.
> but anyway as a result I have a few points and 1 massive question.
> first off, the documentation seems to be quite honestly a bit like a kid
> wrote it. i mean for starters do people really want to no about all that
> version history, secondly every other sentence seems to be a name drop of
> one of the writers friends.
> my next point is about the installer.
> i'm sure it was considered a good idea, but could it please be explained,
> why was it felt nescesary to make the installer talking? when firstly the
> installer is purfectly accessible with a screen reader, and a screen reader
> is needed to play the game anyway as its not sv.
> the real human prompts just slow down execution of the installer when it is
> first run and i'm sure add to the package size.
> my main question and biggest one.
> how exactly are you supposed to even get the game running propperly? as i
> can get past the bit with entering my name and selecting my gender, but then
> the music starts up, and the documentation says oh there should be a menu of
> options, funny i don't see a menu on the screen as far as i can tell, at
> least not when i use the cursor keys. i've tried with window eyes as well as
> jfw, no result.
> and i looked in the documentation, oh look no nice section called the menu,
> and at the end there isn't even just a summary listing all the key strokes
> including none for the menu.
> these are just my thoughts and questions.
> Alex.


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