Hi Thomas, I am not so sure that Puppy1 saying zero, zero as soon as you are on target would be a good idea. The problem being that you and the enemy are moving constantly. Well 20 times a second. So the enemy could move on and off of target like 10 times a second and that would have the speech going off and interrupting itself. Might be cool though if it ended up sounding like Max Headroom. But if you did not allow the speech to interrupt itself the game would freeze waiting for it to say the information all of the times that it needs to.
BFN Jim The speed of time is one-second per second. [EMAIL PROTECTED] http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]