Which part? I don't think I've played it but once since I bought the thing, but maybe I can remember enough to help out some.
MissWings At 10:58 PM 7/14/2008, Ron Schamerhorn wrote: >it does sound like the replay would be great! I did like the ease of the >bavisoft stuff but once you've been through the game that's the end of it >all. BTW wouldn't mind some help in chillingham if anyone's completed it. >*grin* > > >Ron > >----- Original Message ----- >From: "Bryan Peterson" <[EMAIL PROTECTED]> >To: "Gamers Discussion list" <gamers@audyssey.org> >Sent: Monday, July 14, 2008 11:18 PM >Subject: Re: [Audyssey] Maniac Mansion? > > >My thoughts exactly. >Time is an illusion, lunchtime doubly so. >----- Original Message ----- >From: "Ron Schamerhorn" <[EMAIL PROTECTED]> >To: "Gamers Discussion list" <gamers@audyssey.org> >Sent: Monday, July 14, 2008 9:15 PM >Subject: Re: [Audyssey] Maniac Mansion? > > > > It wasn't one I've ever played, but sounds great! > > > > ----- Original Message ----- > > From: "MissWings" <[EMAIL PROTECTED]> > > To: "Gamers Discussion list" <gamers@audyssey.org>; "Gamers Discussion > > list" > > <gamers@audyssey.org> > > Sent: Monday, July 14, 2008 10:41 PM > > Subject: Re: [Audyssey] Maniac Mansion? > > > > > > Having never played it when it was around I couldn't compare any game that > > happens to come around with the original, but it sounds like something I > > would've liked to try out for sure. You'd probably have to get people to > > do the voices, and not having any experience with programming I don't know > > how hard it'd be to program, but it sounds like an interesting game. I'd > > probably buy it just to take a look at it and see what all it was about. > > > > MissWings > > > > At 08:56 PM 7/14/2008, Bryan Peterson wrote: > > > >>Hi all, > >> Over the past few days I've been browsing Wikipedia looking at their > >> info on old NES games I used to play or watch my siblings play. There are > >> quite a few games that I'd forgotten about but was reminded of during my > >> search for others. One such game was Maniac Mansion, developed by Lucas > >> Arts originally for the computer but later ported to such systems as the > >> old NES. Just a little while ago I got to thinking about how easy or hard > >> it would be to create a game like that for the blind gaming market. > >> Technically it might be fairly easy since it uses a point and click, > >> menu-based style of gameplay like in the Bavisoft games. You click a verb > >> and then an object or person. You might have the usual verbs like take, > >> use, talk to and stuff like that. So you'd click, let's say Use Toilet. > >> If you made a logical combination you would perform the action. > >> But Maniac Mansion was very much a humorous title. The premise was that > >> a mad scientist, Fred Edison, lived in a mansion with his wife Edna and > >> his son Ed. Twenty years ago a sentient, alien meteor crashed near his > >> house and took control of his mind. It decided to use Fred to invent a > >> machine to steal the brains of the young people of Earth. That's where > >> you came in. You played as Dave, a college kid out to rescue his > >> girlfriend Sandy from the Edisons' mansion. But you couldn't do italone, > >> so you enlisted the aid of two other friends, whom you'd choose from a > >> roster of six at the start of the game. Each characer had his/her own > >> strengths, weaknesses and even their own plot, which made the replay > >> value of the game extremely high. On your quest you could meet all the > >> whacky characters who called the mansion home. It was extremely puzzle > >> oriented but at the same time there was all kinds of weird stuff you > >> could do just for fun. One infamous thing was the ability to steal the h > >> amster belonging to Ed and microwave it. ou could then give it to him. > >> Of course since he would ultimately prove to be your best hope for > >> completing the game, you probably wouldn't want to do that. Personally I > >> liked the idea of playing doorbell ditchers with him. > >> But I got to thinking that it'd be neat if someone decided to create a > >> game similar to Maniac Mansion. We've got plenty of the Interactive > >> Fiction style of game, which certainly seems to fit what Maniac Mansion > >> is, but nothing quite so enjoyable. So I thought I'd start this thread > >> and see who all remembers that game and what the general feeling would be > >> about an audio game in tat same style. > >>Time is an illusion, lunchtime doubly so. > >>--- > >>Gamers mailing list __ Gamers@audyssey.org > >>If you want to leave the list, send E-mail to > >>[EMAIL PROTECTED] > >>You can make changes or update your subscription via the web, at > >>http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > >>All messages are archived and can be searched and read at > >>http://www.mail-archive.com/[EMAIL PROTECTED] > >>If you have any questions or concerns regarding the management of the > >>list, > >>please send E-mail to [EMAIL PROTECTED] > >> > >> > >> > >> > >>-- > >>No virus found in this incoming message. > >>Checked by AVG. > >>Version: 7.5.526 / Virus Database: 270.4.10/1551 - Release Date: 7/14/2008 > >>6:49 AM > > > > > > -- > > No virus found in this outgoing message. > > Checked by AVG. > > Version: 7.5.526 / Virus Database: 270.4.10/1551 - Release Date: 7/14/2008 > > 6:49 AM > > > > > > > > --- > > Gamers mailing list __ Gamers@audyssey.org > > If you want to leave the list, send E-mail to > > [EMAIL PROTECTED] > > You can make changes or update your subscription via the web, at > > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > > All messages are archived and can be searched and read at > > http://www.mail-archive.com/[EMAIL PROTECTED] > > If you have any questions or concerns regarding the management of the > > list, > > please send E-mail to [EMAIL PROTECTED] > > > > > > --- > > Gamers mailing list __ Gamers@audyssey.org > > If you want to leave the list, send E-mail to > > [EMAIL PROTECTED] > > You can make changes or update your subscription via the web, at > > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > > All messages are archived and can be searched and read at > > http://www.mail-archive.com/[EMAIL PROTECTED] > > If you have any questions or concerns regarding the management of the > > list, > > please send E-mail to [EMAIL PROTECTED] > > > > >--- >Gamers mailing list __ Gamers@audyssey.org >If you want to leave the list, send E-mail to >[EMAIL PROTECTED] >You can make changes or update your subscription via the web, at >http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >All messages are archived and can be searched and read at >http://www.mail-archive.com/[EMAIL PROTECTED] >If you have any questions or concerns regarding the management of the list, >please send E-mail to [EMAIL PROTECTED] > > >--- >Gamers mailing list __ Gamers@audyssey.org >If you want to leave the list, send E-mail to [EMAIL PROTECTED] >You can make changes or update your subscription via the web, at >http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >All messages are archived and can be searched and read at >http://www.mail-archive.com/[EMAIL PROTECTED] >If you have any questions or concerns regarding the management of the list, >please send E-mail to [EMAIL PROTECTED] > > > > >-- >No virus found in this incoming message. >Checked by AVG. >Version: 7.5.526 / Virus Database: 270.4.10/1551 - Release Date: 7/14/2008 >6:49 AM -- No virus found in this outgoing message. Checked by AVG. Version: 7.5.526 / Virus Database: 270.4.10/1551 - Release Date: 7/14/2008 6:49 AM --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]