trying to get someone's IP address through the use of local settings
should be illega. What ou could do is force them to activate the demo
using a code sent in an email, that way you could register their
address on the server andand if they crack it you know who to email :P

On 7/25/08, Damien Sadler <[EMAIL PROTECTED]> wrote:
> Hi,
> Well then I suppose at least my other plan would've been possible, to reset
> the keys, or use an expiring key or something.
> Regards,
> Damien.
>
>
>
> ----- Original Message -----
> From: "Thomas Ward" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" <gamers@audyssey.org>
> Sent: Friday, July 25, 2008 1:13 AM
> Subject: Re: [Audyssey] game cracking
>
>
>> Hi damien,
>> what you are proposing to do is virtually impossible from a realistic
>> stand point. In general email clients save all account settings
>> including the user's email address in special account files in the local
>> user's Application Data folder. If we were talking just one email
>> program it might be a feasible concept. However, there are several email
>> application choices out there including Outlook, Outlook Express,
>> Windows Mail, Udora, Thunderbird, etc. It would be a nightmare to write
>> a utility to support every known email clients unique account file and
>> look inside for email settings and addresses.
>> Then there is of course all those users that use web mail services such
>> as Yahoo, Google, Hotmail, etc which saves all the account settings on
>> the host's server.In that case you are really in trouble as you need
>> admin rights to the server just to get a peak into those files, and need
>> to know what account to look into. In other words really and truly
>> impossible.
>> About the only way you might be able to get their email address is have
>> a demo registration screen that comes up when running the program
>> forcing them to register the demo with a valid email address. this isn't
>> ideal, because even that can be faked or cracked which was the very
>> thing you tried to prevent in the first place.
>>
>> Damien Sadler wrote:
>>> Well that would've been a slight problem. I thought it was possible to
>>> track
>>> down an email address by their IP address, but many things could've
>>> prevented that. I'll have to look for a method of retrieving the user's
>>> email address from their computer or something like that.
>>> I'm sure their email address would be stored somewhere in the registry or
>>>
>>> in
>>> their email client's server settings or whatever, unless there's any
>>> other
>>> way of doing something like this...
>>> At least though, if I couldn't track down the user in question's email
>>> address, I'd've had to release a patch that made all the previous keys
>>> invalid and provide new keys to my existing customers who had obtained a
>>> legal key.
>>>
>>> Regards,
>>> Damien
>>
>>
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