Ryan, if you can do it so that here's an option so that NVDA would be 
able to recognise your text display as a dos shell window you've got it 
solved I do believe
----- Original Message ----- 
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Saturday, August 09, 2008 10:06 PM
Subject: Re: [Audyssey] NVDA and Mudding


> Hi Ryan,
> At this point NVDA doesn't have good support for any mud clients out of
> the box, but the more advanced users of NVDA could write scripts for
> said clients if they have some idea of Python scripting.
> If I wasn't so blasted busy all the time i could probably write some
> Python scripts for some of the more popular mud clients, but
> unfortunately I do not have the time. I think instead of everyone trying
> to directly interface with the screen reader you should make the design
> of the client, program, etc as accessible as possible so that any screen
> reader can use it. After all, Jaws is not the only option out there.
> neither is Window Eyes, and many developers of access technology are
> blissfully ignoring that fact.
>
> Ryan Smith wrote:
>> Hi,
>> Well in order for the client to read the incoming text, you need an
>> NVDA API. Then it would be as simple as reading a string. The program
>> will use the API can manually give it text to read (what VIP MUD
>> does). I will look into the NVDA API for RMud. All clients basically
>> are are text boxes that are updated every time new data comes in, and
>> it updates the text box. You mentioned MonkeyTerm, but never said if
>> NVDA reads it, does it?
>> Thanks.
>> -Ryan
>>
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>
>
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