Mind you I know of plenty of sighted whingy whiny game players that are abusive and complain about this and that, I dont think you can put it down to just people who can't see. Sighted children are often spoiled and given everything they want too. At 11:55 AM 4/09/2008, you wrote: >Hi, >As for me personally I don't agree with the general tone of his >announcement, but I can agree with many of the points he made in that >announcement. He pointed out that MOOs are technologically out of date. >That to a large degree is true. We have now reached the point where pvp >and good roll playing games are done through 3D graphical clients >capable of doing far more for a sighted gamer than text based MOOs. Like >everything else that is computer related the sighted users tend to go >where they can get the best visual and graphical effects, and those left >behind are those with visual impairments that can't use the new >graphical software, or those geeks that like the text based MOOs for >their own personal reasons. >As far as creativity and imagination goes I think he may have a valid >point. Far too many mud players tend to use ship and character names >from their favorite television shows instead of actually thinking up >something a little more unique and personally creative. If, for example, >you are playing a mud and discover the ship you are about to fight is >named Voyager, Enterprise, or Defiant you would naturally assume the >player is a Star Trek fan, and he is most likely pretending the mud is >an extention of Star Trek. If you were to engage a ship with a name like >the Exicuter, Milennium Falcon, etc you might then assume the player was >imagining himself to be in the Star Wars universe. This isn't really all >that creative, unique, and may detract from the mud for those players >wanting something specifically related to the mud universe and not bring >in Star Wars, Star Trek, Battle Star Galactica, etc. >As a game developer myself I can understand the developers desire to >complain about having to compete with big name science fiction ships and >characters as he probably wants the players to use there creativity to >improve the mud. To make the mud universe more interesting, more >creatively diverse, and not mix and match big name science fiction >people, places, and things in the mud. >His complaint about players coming up with generic or common names like >the Salvager is understandable, but a bit over critical. Not everyone is >as gifted with creativity and imagination as he thinks he is, and people >just joined to have a good time. Trying to think up a cool ship name and >unique character profile does take time, and careful thought. I am >guessing the majority of the players just signed up, put any old name >they felt like on there ships, and got on with there adventure. Yeah, it >might b boring, drab, but for that player it is acceptable. He or she >was not informed in advanced they had to think up something cool or >unique before joining the mud, and then the developer gets angry at them >for their lack of creativity and imagination. >Finally, the developer does bring up the issue of people with physical >impairments as a type of player that frequents his game. Putting us down >as he did was just flat out wrong. We aren't able to move on to bigger >and better graphical RPG style games, and he knows that. Treating me or >anyone else with a physical impairment as a seperate species of human >not worth his time is unfairr, but not really surprising. >After all, the majority of the people on this list already know what >sighted people generally think of blind people anyway. They either think >we are inferior to them and can't do anything they can do, or they see >an item on the news about a blind musician and collectively assume that >blind people are all going to have equal musical talents. There are all >kinds of eronious assumptions sighted people make about blind people, >and what we are seeing here is some of that coming to the surface in a >negative way from a sighted software developer ready to get out of his >current business >Do I find his message offensive? No, I don't really find it offensive. I >have known for a very long time that many sighted people secretly have >negative opinions of people with physical impairments such as blindness. >In some cases the opinion is justified when their only encounter is with >a blind person who has an attitude of being very winy, complains a lot, >or gets angry when things don't go his/her way. As a game developer >myself I have encountered a handful of such a group of blind gamers that >were very winy, do nothing but complain endlessly about this or that, or >were very verbally abusive when requesting information about one of my >game projects. If they take that same attitude and point it at a >mainstream sighted developer they will find they simply won't put up >with it. They will also will find they will have left that sighted >developer with the opinion that blind gamers have no life, that they are >winy, have bad attitudes, and aren't worth helping. So if that happened >to this developer I can't find what he said too offensive. >One last thought before I go. His point about the 27 players that got >back on Meriani 7 minutes after it was restarted does make one wonder >what were those 27 people doing prier to its restart. Did they get an >email or advanced notice it would be back on or were they trying and >trying to connect until they got on. Either way it might suggest to me >as with him that some people have an obsession with their muds, and >there lives must revolve around there alternative identities. I love >gaming, but there is a time to quit, read a book, or do something else >more constructive with your life than play games 24/7. >Cheers. > > >--- >Gamers mailing list __ Gamers@audyssey.org >If you want to leave the list, send E-mail to [EMAIL PROTECTED] >You can make changes or update your subscription via the web, at >http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >All messages are archived and can be searched and read at >http://www.mail-archive.com/[EMAIL PROTECTED] >If you have any questions or concerns regarding the management of the list, >please send E-mail to [EMAIL PROTECTED]
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