Well Tom, I think that's understandable, I just wasn't sure of the whole
story. And Tyler, I think that was uncalled for.

Mike

-----Original Message-----
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of Thomas Ward
Sent: Wednesday, October 15, 2008 7:59 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] To the developers of Montezuma's Revenge

Hi Michael,
That's right. I did change the name to Montezuma's Return, but unknown 
to me Utopia Software had created a game with a similar title in the mid 
90's which was a sequel to Montezuma's Revenge. In the end they 
requested that I remove the game from my web site, and I did so in 
keeping with U.S. copyright law.
The second reason I took the beta down is I discovered a huge, huge, 
huge bug in the engine that couldn't be fixed by editing a few lines, 
changing the name, and reposting the game. As a result I have been 
forced to rewrite a good majority of the engine plus all of the levels 
to correct the problem. I figured while I am involved in such an 
extensive rewrite I should make the levels different, make other changes 
here and there, etc to insure any copyright issues never come up again.
As far as not getting pushed around and so on that is easy to say when 
you aren't the one being threatened with the suit. Legally enforceble or 
not I took it seriously, and chose to do the right thing by removing 
anything ddealing with their copyrights.
As far as the new title, Mysteries of the Ancients, goes I think it will 
come out pretty well in the end. It features my main character Angela 
Carter, and it will still have a definite treasure hunting feel. It will 
still be a 2D side-scroller, there will be lava pits, fire pits, 
skeleton warriors, healing potions, and so on. Kind of a cross between 
Montezuma's Revenge, which everyone paid for, and Tomb Raider Prophecy 
which is one of my favorite side-scrollers for the Gameboy Advanced.




Michael Forzano wrote:
> I don't understand how making an audio version of Montezuma's Revenge is
> infringement of copyright. If the name is, why can't you just change it?
> Which you did. I sorta lost track after that, I thought it became
> Montezuma's Return because of copyright issues, so why couldn't you
release
> it. And also the levels aren't exactly the same due to the nature of the
> audiogame version...So Thomas, I don't think you should let people push
you
> around like this, in my opinion, it isn't a valid lawsuit anyway. And
also,
> this game is being made so us blind people can play, not for the purposes
of
> copying.
>
> Thanks,
> Mike
>   


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