I like it mathias.
Yeah You should try to translate it, it sounds quite good.
At 10:47 p.m. 29/10/2008, you wrote:
>hi shaun!
>it's awreade finished, i'm just including some new weapons and other
>things. but the bad thing is: it's not in english, i thinked in
>translating it, but the program that i'm using right now is created here
>and i can't will translate it deffinately, same if i want.
>sad, bekause the game i think that it's cool, i made it in the style of
>"counter strike", but only in text, and change some factors, like: the
>rooms that you are, go from 1,1 coordinates to 10,10. it's a combat
>arena, like hmm, think in a table of chess, each cell is a room, and you
>go moving in the rooms until find the enemy, then kill. and wen you kill
>someone, you receive money to buy new weapons, and wen you die, you lost
>all, and start with the initial money, so it's balanced, don't will have 
>strong players always.
>realy sad. if the peoples here like the idea, i realy will try to
>translate it.
>-----Mensagem original-----
>De: shaun everiss <[EMAIL PROTECTED]>
>Para: Gamers Discussion list <gamers@audyssey.org>
>Data: Quarta, 29 de Outubro de 2008 10:28
>Assunto: Re: [Audyssey] miriani question
>
>hmm not sure but thats an old pack now.
>is this a moo, mud, whatever.
>I'd like to know when its ready for testing or if I can contribute in any way.
>At 01:04 a.m. 29/10/2008, you wrote:
>>hey all.
>>sorry for this off topic, but i need know something:
>>who knows about the miriani soundpack 6 made by Liam erven, this
>>soundpack have a file that if you install the next versions it didn't
>>come with the file. i need know what file is it, and where i can found
>>this file? it's bekause i'm creating a soundpack for my game, and i'm
>>getting the miriani one to know how to create it, and the peoples say
>>that if i don't have this file with the soundpack, it didn't will work.
>>well, it's it.
>>thanks and best regards,
>>Matheus
>>
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