While this sounds like fun, can it be unavailable in the lowest skill level? That way, you get to learn the game before swearing at it and the designer. (grin)

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Pretty is as pretty does.
----- Original Message ----- From: "Thomas Ward" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Saturday, November 15, 2008 12:43 PM
Subject: Re: [Audyssey] MOTA Random items.


Hi Claudio,
Oh, yeah. I have had the new monster spon code in for a couple of hours and already they have given me my share of nasty surprises. In my last game I opened up a stone door to see if there was a potion inside, because my health was running low, and no sooner did I take one step in the room and a skeleton killed me with his sword. I didn't know the bone faced creep was standing right behind the door. I had know way of knowing he randomly got sponned behind the door so his attack came as a really nasty surprise. Grrrrrr. Anyway, I am glad I am working on the random spon code. It is certainly a lot more interesting not knowing if a skeleton is going to slice you, harpy is going to fry you, or a centaur is going to hurl a fireball your way.

Claudio wrote:
Hi Thomas!
That's really cool!
It's nice that every time I start the game I don't know where a monster is!
hahaha
Very cool!
Regards,
claudio.

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