Very good point! At least I will remember it for version 2.2 or 2.3 or 
whatever... It'd rock!
----- Original Message ----- 
From: "constantine (on laptop)" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Saturday, November 29, 2008 8:32 PM
Subject: Re: [Audyssey] Top Speed 2.1 suggestions/ideas.


Hi,

I'd also like to suggest this, and I've done it on forums, to have cars and
tracks unlockable instead of all of them being defaulty available. This
would add more replayability to the game.


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and others
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100 gb 4500 RPM Hard Drive, connecsant AC-link audio
----- Original Message ----- 
From: "Davy Kager" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Saturday, November 29, 2008 12:06 PM
Subject: Re: [Audyssey] Top Speed 2.1 suggestions/ideas.


> If I remember correctly, those old cars were removed because they sounded
> bad. So why'd we put them back? That would break the whole concept of
> innovation...
> ----- Original Message ----- 
> From: "Dakotah Rickard" <[EMAIL PROTECTED]>
> To: "Leonard de Ruijter" <[EMAIL PROTECTED]>; "Gamers
> Discussion
> list" <gamers@audyssey.org>
> Sent: Saturday, November 29, 2008 5:35 PM
> Subject: Re: [Audyssey] Top Speed 2.1 suggestions/ideas.
>
>
> Hi all.
>
> I personally like the individual IP server set-up we've got now. Rail
> Racer is good, and it's a centralized location, but running a server
> like that with enough bandwidth to cover the networking demands isn't
> free.
>
> I have one more suggestion, and I think that it's simple enough that
> it should pose no problems. I like the new cars that have been added
> to ts 2.1. They're great. I'd like to suggest that all the old cars
> from the Top Speed Alpha be added, not just the pickup truck.
>
> I know that this means lots of default cars, but I think it'd be very
> interesting, seeing as it would provide the player with another ...
> six cars to choose from, if memory serves.
>
> By the way, if you do this, please keep the "Classic." I know it
> sounds a lot like the ... German Auto? (Can't spell in Dutch, sorry...
> but keep them both. They don't seem to be the same car or sound.
>
> I'd also like to see the "Californian Street Racer" put in there as
> well. It was made by you guys, and it's a well-balanced car. Maybe
> also put "Zandvoort"? the track wherever it would belong. That's
> another good track that could come shipped with the game.
>
> Player-made vhc and trk files are good, and now it doesn't matter who
> made the trk file, but the more vhc files we can use in multiplayer,
> the better.
>
> Sorry for the long post.
>
> Signed:
> Dakotah Rickard
>
> On 11/29/08, Leonard de Ruijter <[EMAIL PROTECTED]> wrote:
>> Hey,
>>
>> Top Speed 2 is a completely free game, no money for it. Top Speed 3
>> may, but we like creation of free games.
>> be,
>> -
>> Regards,
>> Leonard de Ruijter
>> e-mail: mailto:[EMAIL PROTECTED]
>>
>>
>> On zaterdag 29 november 2008, at 16:06:15, wrote Kevin:
>>
>>> Hello Claudio,
>>
>>> Saturday, November 29, 2008, 11:38:18 AM, you wrote:
>>
>>>> What I don't like in topspeed is that you only can connect to another
>>>> player
>>>> if you have the ip...
>>>> I personally would like a server like "rail racer", where players can
>>>> connect and play together vithout ip things...
>>>> I've hoped that this will come in 2.1, but satly not...
>>
>>> And, just an other idea from me is that if you're in a car and you
>>> have a good bandwith that you can like have your Microphone and when
>>> the other people are driving that they can hear in your car people
>>> speaking. Or something like that. And that with the hairpins. But
>>> TopSpeed is a coool Game. If we are doing some more things to it then
>>> it cu'd be cost some money, i wu'd buy it! It's a cool game!
>>
>>
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