Hmmm, I could find nothing that points to the tabs at all, no lables, nada.
that's what was so frustrating really, and why I say the game needs mega
labling doing.
Beware the Grue!
Dark.
----- Original Message -----
From: "Shadow Dragon" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Sunday, December 07, 2008 5:36 PM
Subject: Re: [Audyssey] Domain of Heroes
Actually the tabs are accessible with jaws. Hence why I said I couldn't
find any kind of link to bring up item descriptions or the like. They're
not exactly accessible, since they aren't labeled, but you can get to them
with a little trial and error, with jaws at least it's a matter of
memorizing 2 or 3 arrow key presses depending on what tab you're trying to
access. and yeah, as for battle, I can't see really anything to do there
accept sit and let wave after wave of monsters come to you. I have trouble
believing that's all there is to it, but that's all I can find as of now.
Anyway, it seems to be another case of no real plot anyway. They claim 3
different storylines, but all I've really seen so far are the classic kill
this and take this here quests. Perhaps I'll try a little longer, but the
games starting to become rather annoying.
--------------------------------------------------
From: "dark" <[EMAIL PROTECTED]>
Sent: Sunday, December 07, 2008 9:09 AM
To: "Gamers Discussion list" <gamers@audyssey.org>
Subject: Re: [Audyssey] Domain of Heroes
As I said Shaddow dragon, all the items and such are on screen hot spots
with no lables, thus unfindable.
i don't know if there are better descriptions in the inventory tab, sinse
again, the tabs seem to be completely unlabled graphical hot spots.
i think it's possible to basically wander around the game and sit around
in a dungeon until you either beat up some monsters or get kicked out,
and to do quests just using the main map view and text boxes, but not
having the inventory tab is a pest, ---- also the pvp actually sounded
interesting in this game, but from the description seemed very
graphically nasty.
If you can get the people in charge to do some serious text labeling
(particularly of tabs), please let me know.
Beware the grue!
Dark.
I recently fixed a lot of internet explorer's display functions, and will
actually try lands of hope again just to see how things work out.
----- Original Message -----
From: "Shadow Dragon" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Sunday, December 07, 2008 4:03 PM
Subject: [Audyssey] Domain of Heroes
Well, after a bit of testing with jaws, I've come to the conclusion
that, with jaws at least, this game is about as accessible as Lands of
Hope. That is, it takes a bit of adapting and it can be tough to
navigate, but its dooable. But I have to say its not all its cracked up
to be. Battle entails simply selecting an action and then just sitting
there while your character kills wave after wave of monsters. Not
exactly what I'd call entertaining. The quests do look well thought out,
and I'll have to look into the story more, but so far its not exactly
impressive. One thing I still can't figure out is how, if at all, you
can examine items. There doesn't even seem to be a mouseover thing to
bring up a description with stats and such, so equipment seems to be
guesswork, which I really don't like. Anyway, I'll play around with it a
little more and see what I come up with, but it doesn't really look
promising.
---
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