Hi Dark,
Could you maybe elaborate a little bit on what exactly your problem is?
(The command syntax of Fallthru is generally close to Textadventurese, with
a few noteable exceptions such as the handling of containers and a few odd
preference issues, such as take instead of get, which can fortunately be
abbreviated to tk.)
I have some experience in fiddling with the game and can help if
necesary. I'm just not sure what exactly you're doing and what you're
expecting to happen, let alone what's actually happening.
Cheers,
Zack.
----- Original Message -----
From: "dark" <d...@xgam.org>
To: <Gamers@audyssey.org>
Sent: Thursday, January 01, 2009 7:25 AM
Subject: [Audyssey] fallthrough
Okay, i've tried fallthrough, but my commands don't seem to be being
picked up properly. Hmmmm, maybe Louis could do the same here as he's done
for some other dos games and make the interface a bit more smooth?
either that, or I'm doing something wonky in running the thing. ditto with
anacrion, though the menues there and random command history made things
even more weerd.
Beware the Grue!
Dark.
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