I do know there's this stuff that allows you to use the 6 higher quality voices 
with the festival speech system the nitech voices.
  ----- Original Message ----- 
  From: Thomas Ward 
  To: jbann...@7128.com ; Gamers Discussion list 
  Sent: Sunday, January 25, 2009 4:26 PM
  Subject: Re: [Audyssey] Cross Platform Speech Support


  Hi John,
  Smile. Oh, i know that, but I am really looking for something much more 
  human/realistic for the Tomb Hunter series. Besides FreeTTS is a Java 
  based TTS Engine and the Tomb Hunter series is written in C#. If I were 
  going to go through the difficulty of writing a .NET wrapper for a 
  speech system I'd likely do it for something like the Cepstral voices or 
  E-Speak.
  Cheers.

  John Bannick wrote:
  > Thomas,
  > 
  > The FreeTTS Kevin16 voice may drive you "up the wall" but it's totally
  > free, totally IP unencumbered, it's easy to code against, it always works,
  > and it's totally cross-platform.
  > 
  > That being said, the sound is not my favorite either and I'd really like
  > to get the FreeTTS JSAPI interface working. Then maybe I could use Mike
  > (which we use as a WAV file for our audio splash screen) and the other
  > better voices.
  > 
  > John Bannick
  > www.7128.com
  > 


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