Hi Thomas.

I cant say if this is better, this time i cant seem to find out when to jump when you come to the Ledge.
Do you or other have a clue for when to jump? When ever i try i dye. Smile.
Jimmy
----- Original Message ----- From: "Thomas Ward" <thomasward1...@gmail.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Monday, March 02, 2009 8:01 PM
Subject: [Audyssey] MOTA Beta 2 Released!


Hello gamers,
On behalf of USA Games Interactive I would like to announce the
immediate availability of Tomb Hunter Mysteries of the Ancients Beta 2.
This release has several notable bug fixes, updates, and new features
for Windows XP, Vista, and Windows 7 users. Note, prier to installing
Beta 2 you must completely uninstall Beta 1 from your system. Failior to
do so will result in some components not being upgraded and may
introduce some unforseen stability issues.
For Windows Vista and Windows 7 users it is no longer necessary to
install the game to your local account. Using the default installation
directory
c:\Program Files\USA Games\Tomb Hunter I
should now work for everyone regardless of operating system, type of
user account, and weather or not user account control is active.

What's New in This Release

You can now use escape to exit most game menus and screens.
Theme music is silenced while in the describe sounds menu.
You can now use y or n to anser yes/no prompts.
Changed quit game command to q.
User settings, high scores, etc are now stored in the user's application
data directory.
Now, works with limited Windows XP, Vista, and Windows 7 user accounts.
Resolved compatibility issues with Windows Vista/Windows 7 user account
control.
Increased the length of time between the start of a jump and the end of
a jump.
Fixed problem where Angela says "dead end" when encountering a stone
statue. She now unlocks and opens it automatically if she has a key.
Fixed issue with weapon sounds. You can now perform rapid fire attacks
with all weapons.
After being killed in arcade mode you will now start in the room last
visited.
Updated enemy AI to allow player to duck/jump out of the way of the
enemy's attack.
Fixed problem with tab key when alt+tabbing between open windows.
Pressing p now reports the number of potions remaining.
Pressing  t now reports the number of torches remaining.
Pressing 8 automatically drinks a healing potion.
Pressing 9 automaticallylights a torch.
Reduced the amount of strength restored per second.
Updated chasm wind sounds.
Will now  work with .NET 3.0 and .NET 3.5 frameworks.
Now includes DirectX dependancies with installation.
Checks for .NET Framework 3.0 or better during installation.
Will now automatically download and install .NET Framework 3.5 SP1 if
.NET Framework is not found.

To download this release visit our products page at
http://www.usagamesinteractive.com/products.php
Sincerely,
Thomas Ward
president of USA Games Interactive
http://www.usagamesinteractive.com

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