Same here Is this a train simulator that you are developing, or did Harren find it? Also, forgive me, but what exactly do you do in a train simulator. Do you just imput two stations and hit ok and watch your train move between them? No afence, but what exactly does it involve? ? Best, Nick
On 8/14/09, Nick Helms <nick.he...@gmail.com> wrote: > On 8/14/09, dennis <dennisl1...@gmail.com> wrote: >> i would like to be a tester >> ----- Original Message ----- >> From: "tim kilgore" <tim8...@sbcglobal.net> >> To: "Gamers Discussion list" <gamers@audyssey.org> >> Sent: Saturday, August 15, 2009 12:32 AM >> Subject: Re: [Audyssey] New accessible train simulator in development >> >> >>> Can we check out this cool-sounding sim yet? >>> >>> Tim >>> ----- Original Message ----- >>> From: "Valiant8086" <valiant8...@lavabit.com> >>> To: "Gamers Discussion list" <gamers@audyssey.org> >>> Sent: Friday, August 14, 2009 1:21 AM >>> Subject: Re: [Audyssey] New accessible train simulator in development >>> >>> >>>> The .ini track loading system is working now. Nothing is set in stone >>>> so >>>> this might be different later. At the moment ctrl+o will pop up the >>>> list >>>> >>>> box of tracks that are found in the tracks folder that can be selected. >>>> when on a track doing stuff, ctrl+s will save the current state of >>>> things >>>> >>>> so that one can close the train and then run the program again and find >>>> they're right where they were doing exactly what they were doing when >>>> they hit ctrl+s. So you can be going 85 miles per hour and press >>>> ctrl+s, >>>> close the train, open it again and you're going 85 miles per hour, >>>> traveling right where you were when you saved. Orriginally, it saved >>>> when >>>> >>>> you closed the train but it looks like not everyone is going to want it >>>> to work that way so at the moment saving is an option. the info is >>>> saved >>>> in an .ini file called train.ini. that file can be deleted to cause the >>>> train to pop up the dialogue as soon as you open the train for you to >>>> select a track. This should allow us to just delete that .ini file when >>>> we distribute and everyone who tries it out will get generic behavior. >>>> >>>> harun mentioned the speed limit system we were thinking about. >>>> Basically >>>> you use two objects that are pretty much just going to be signs. One >>>> will >>>> >>>> set the speed limit and the other will remove it so you can get up a >>>> good >>>> >>>> head of steam again. >>>> >>>> When pulling up to a station it's hard, both in reality and in this >>>> simulator to stop when you want to. You'll pass the station or stop too >>>> soon, or find you're about a quarter of a mile from it but going too >>>> slowly to be there any time inside of a decade. You get old waiting on >>>> it >>>> >>>> and speed things up a bit, only to go zooming past the station before >>>> you're aware of the fact. So we put in a beep that only plays if you're >>>> moving under 5 miles per hour. The beep indicates when you're within >>>> 0.0001 miles of what ever object you happen to be that close to. for a >>>> station this allows you to stop pretty darned close to where you want. >>>> You listen for that beep. You hear it and you hold down the letter k >>>> until the train comes to a hault. the beep only plays if you're moving >>>> and at a rate of under 5 miles per hour. So if you're zooming along you >>>> don't have to worry about that beep getting in the way of sound >>>> effects. >>>> >>>> ----- Original Message ----- >>>> From: Valiant8086 >>>> To: Gamers Discussion list >>>> Sent: Wednesday, August 12, 2009 9:01 PM >>>> Subject: [Audyssey] New accessible train simulator in development >>>> >>>> >>>> Sorry if you guys get this twice. >>>> The .ini track loading system is in, but is still broken a bit and >>>> needs >>>> >>>> some serious work to get it to actually work like it's supposed to. It >>>> would appear, at least for now, that using .ini files doesn't slow the >>>> main loop down enough to bother with. this is good. At the moment we >>>> have >>>> >>>> an every day list box that popps up when you go to pick a track. The >>>> tracks are listed in there and the file extention is on the end, ini. >>>> Don't know if we should remove the extention from the list or not. You >>>> select the track you want and then tab to the ok button and press that. >>>> >>>> Right now all of the game except that is self voicing, though we >>>> considered using the API for the screen reader if a compatible one >>>> happened to be running to speak stuff instead of SAPI. We aren't using >>>> any key commands yet that a screen reader could conflict with, but when >>>> key echo is on it's kind of bothersome as you hold down a button, like >>>> the letter i, to accelerate and the screen reader keeps saying the >>>> letter >>>> >>>> over and over again. I know a way to make the track select list box >>>> speak >>>> >>>> with SAPI if necessary. Don't know if the ok button could be spoken or >>>> not. We're using all SAPI for now and probably going to keep using a >>>> synthesizer of some sort since things are going to be so generic. When >>>> we >>>> >>>> have object names and such loading from a .ini file that anyone can >>>> create with any name they can think of, audio voiceovers won't work for >>>> reading names of those objects and all that good stuff. I wouldn't mind >>>> using the dll version of ESpeak to tell the trooth. Right now the train >>>> sim is >>>> portable. We're going to keep it that way if we can. There is no >>>> installer. You just download it, unzip it and run the train.exe file. >>>> --- >>>> Gamers mailing list __ Gamers@audyssey.org >>>> If you want to leave the list, send E-mail to >>>> gamers-unsubscr...@audyssey.org. >>>> You can make changes or update your subscription via the web, at >>>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>>> All messages are archived and can be searched and read at >>>> http://www.mail-archive.com/gam...@audyssey.org. >>>> If you have any questions or concerns regarding the management of the >>>> list, >>>> please send E-mail to gamers-ow...@audyssey.org. >>>> >>>> >>>> --- >>>> avast! Antivirus: Inbound message clean. >>>> Virus Database (VPS): 090812-0, 08/12/2009 >>>> Tested on: 8/12/2009 9:04:13 PM >>>> avast! - copyright (c) 1988-2009 ALWIL Software. >>>> http://www.avast.com >>>> >>>> >>>> --- >>>> Gamers mailing list __ Gamers@audyssey.org >>>> If you want to leave the list, send E-mail to >>>> gamers-unsubscr...@audyssey.org. >>>> You can make changes or update your subscription via the web, at >>>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>>> All messages are archived and can be searched and read at >>>> http://www.mail-archive.com/gam...@audyssey.org. >>>> If you have any questions or concerns regarding the management of the >>>> list, >>>> please send E-mail to gamers-ow...@audyssey.org. >>> >>> >>> --- >>> Gamers mailing list __ Gamers@audyssey.org >>> If you want to leave the list, send E-mail to >>> gamers-unsubscr...@audyssey.org. >>> You can make changes or update your subscription via the web, at >>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>> All messages are archived and can be searched and read at >>> http://www.mail-archive.com/gam...@audyssey.org. >>> If you have any questions or concerns regarding the management of the >>> list, >>> please send E-mail to gamers-ow...@audyssey.org. >> >> >> --- >> Gamers mailing list __ Gamers@audyssey.org >> If you want to leave the list, send E-mail to >> gamers-unsubscr...@audyssey.org. >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/gam...@audyssey.org. >> If you have any questions or concerns regarding the management of the >> list, >> please send E-mail to gamers-ow...@audyssey.org. >> > > > -- > website: Nickhelms.net > sip phone number: 360-526-6509 > Skype: Nickster919 > twitter: Nickster919 > -- website: Nickhelms.net sip phone number: 360-526-6509 Skype: Nickster919 twitter: Nickster919 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.