yes I think MK VS DC is also better in the sound department
tekken, if it isn't just me just builds off of the old sounds
example in tekken 5 some of panda's roars are just a bit longer
but in DC, the satisfying thwacks! you hear are just cool
one thing I really like is when joker says, what can I say, the lady's
digged me! and sonya punches him to the ground
the last part of that seen is also not bad
joker: high pitched can't we talk about this?

On 10/6/09, Clement Chou <chou.clem...@gmail.com> wrote:
> The one gripe I will say about Namco and SNK is that while the voice acting
> evolves quite nicely and usually gets better with each itteration, actual
> sounds don't really change much. Deception had great sounds in terms of MK,
> and some of those blows were definitely pretty thunderous.
>
> As for voices. well, they've evolved pretty well, and though they sound like
> they could be ripped right out of an anime, to be honest, most fighting
> games I hear that have japanese voices usually sound like that.
> ----- Original Message -----
> From: "Scott Chesworth" <scottcheswo...@gmail.com>
> To: "Gamers Discussion list" <gamers@audyssey.org>
> Sent: Tuesday, October 06, 2009 3:17 AM
> Subject: Re: [Audyssey] tekken versus Mortal Kombat
>
>
>> Sure thing, I wasn't saying that Tekken gets it wrong all the time.
>> The first game I ever played on the original playstation was Tekken
>> and it was a total revelation.  The little subtleties back then like
>> the actual time it took for Paul to pull off that arm breaker throw
>> added weight to an already brutal sound effect.  Nothing MK had done
>> up until then came close soundwise.  But for some reason, Tekken
>> doesn't seem to have developed all that much since those days, the
>> voices are still very animated style and the detail doesn't really
>> seem to have improved much, remember I'm talking purely sounds here
>> not actual control over characters or stories.
>>
>> I dunno, I'm still not wild about MK VS DC as a game to play, I think
>> the only reason it doesn't get quite old quite quickly is that I don't
>> own a PS3 myself so can only play it in snatches.  But I can't bring
>> to mind another fighting game that is that good going on sounds alone,
>> so hopefully it's a sign of things to come.
>>
>> On 10/6/09, Clement Chou <chou.clem...@gmail.com> wrote:
>>> Like I said. I realize tekken isn't the strongest in the sound
>>> department.
>>> But it's those classic effects that make tekken so cool... for some
>>> people.
>>> Some of those punches sound like they could really hurt. I know the moves
>>> and throws have always looked painful... and I can't deny it about the
>>> sounds either. Some of those sounds make me physically reel back. But I
>>> do
>>> think Tekken has an advantage since each character has more voice samples
>>> than MK in my opinion, and like I said before, characters in tekken can
>>> form
>>> complete sentences in various languages instead of resorting to nonsense
>>> words.
>>> ----- Original Message -----
>>> From: "Scott Chesworth" <scottcheswo...@gmail.com>
>>> To: "Gamers Discussion list" <gamers@audyssey.org>
>>> Sent: Monday, October 05, 2009 11:44 AM
>>> Subject: Re: [Audyssey] tekken versus Mortal Kombat
>>>
>>>
>>>> Something nobody has mentioned yet though is Tekken verses MK from the
>>>> point of view of sound design, which is probably a close second to
>>>> playability for most of us, and sometimes can be a close first over
>>>> playability for a geek like me.  I mention it because MK verses DC has
>>>> the best sound I've ever heard in a beat 'em up to date.  It's equal
>>>> too or better than watching some big budget films!  Back in the day
>>>> I'd say the first few Tekken's were way ahead, more varied voices for
>>>> characters and perhaps a few more audio clues to aid playability which
>>>> was a great thing considering how much deeper the control was over
>>>> each character, but seriously, play MK vs DC on a good 5.1 setup and
>>>> try not to grin like an idiot, it's really something!  I'm not talking
>>>> about just the voices or body contact sounds being good, the whole
>>>> thing is a perfect product soundwise to my ear, from the sweet
>>>> interactive music through to the menue noises.  To contrast that,
>>>> Tekken has always sounded like more of the same to me with each title,
>>>> going on what I've heard of Tekken 6 so far there's nothing to break
>>>> that mould.
>>>>
>>>> Don't get me wrong I realise that playability is a big thing, perhaps
>>>> the biggest for most people, but soundwise MK's last few offerings
>>>> have been way ahead.
>>>>
>>>> Just my 2 cents...
>>>> Scott
>>>>
>>>> On 10/5/09, Johnny Tai <johnnyti...@shaw.ca> wrote:
>>>>> I have a tenderspot for king of fighters just cause it got so many
>>>>> choices
>>>>> and settings, not to mention the team-fighting idea's alot of fun.
>>>>> And that's a series that takes real practices and skills to get
>>>>> anywhere
>>>>> rofl- granted, there are some chars that are just so easy to use that
>>>>> it's
>>>>> unbalanced, but that's the case with most fighting games I think.
>>>>> "No one ever kicked ass by saying I can't."
>>>>>
>>>>> Johnny ST Tai
>>>>>
>>>>> LIVE AND WALK WITH CONFIDENCE.
>>>>>
>>>>> Interpersonal and Social Relationship Counselling-also offering
>>>>> private,
>>>>> one
>>>>> on one self defense training- call or email to book your appointment
>>>>> today!
>>>>>
>>>>> johnnyti...@shaw.ca
>>>>>
>>>>> 1-604-275-2795
>>>>>
>>>>> Listen to, or buy our music at:
>>>>>
>>>>> http://www.musicsubmit.com/thecat
>>>>>
>>>>> http://www.cdbaby.com/thecat
>>>>>
>>>>> http://www.mynoisyplanet.com/TheCAT.
>>>>>
>>>>> http://www.rhythmqwest.com/TheCat
>>>>>
>>>>> http://www.cdbaby.com/thecat2
>>>>>
>>>>> The king who stands poised
>>>>> With claws and fangs, eyes ablaze...
>>>>> The hunt has begun.
>>>>> -Haiku by Johnny Tai
>>>>> ----- Original Message -----
>>>>> From: "Clement Chou" <chou.clem...@gmail.com>
>>>>> To: "Gamers Discussion list" <gamers@audyssey.org>
>>>>> Sent: Monday, October 05, 2009 8:03 AM
>>>>> Subject: Re: [Audyssey] tekken versus Mortal Kombat
>>>>>
>>>>>
>>>>>> I've played tekken online a few times... against very skilled people.
>>>>>> Trust
>>>>>> me. Just because you can pull off moves by mashing like with law,
>>>>>> you're
>>>>>> not
>>>>>> going to get anywhere in case you know how to use those moves. But I
>>>>>> will
>>>>>> agree that Capcom, arc system works and SNK have always been better
>>>>>> about
>>>>>> this.
>>>>>>
>>>>>>
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