Well the thing I remember most about Pitfall was that when you lost a life
it would play that Gunfighter tune that also got used in Tums commercials
for a while.
Homer: Hey, uh, could you go across the street and get me a slice of pizza?
Vender: No pizza. Only Khlav Kalash.
----- Original Message -----
From: "Thomas Ward" <thomasward1...@gmail.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Tuesday, October 06, 2009 6:21 PM
Subject: Re: [Audyssey] Original Games was Why can't we get a challenging
game
HiBryan,
I remember Pitfall. in some ways it resembles Montezuma's Revenge, but in
many ways it doesn't. Again, it is an example of the type of game I was
speaking of. The developers both had the same concept in mind for a game,
but went their separate ways after a certain point. I know all of the
newer Pitfall games aare much different than the previous Pitfall games,
and are nothing like Montezuma's Revenge when you come down to it.
Although, the story line for the Pitfall games have a rather Tomb Raider
or Indiana Jones feel to them.
Bryan Peterson wrote:
There was also the Atari game Pitfall! and its sequel, which were very
similar in terms of gameplay to Montezuma's Revenge as I understand. I
own Pitfall but I don't own Monte.
Homer: Hey, uh, could you go across the street and get me a slice of
pizza?
Vender: No pizza. Only Khlav Kalash.
---
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