hi all

i like MOTA better since it is more of an exploratory side scroller but this game does still ahve its rightful place for those who want a game like superliam where oen only needs to be concerned with left and right plus jump

On 11 Nov 2009, at 13:30, dark wrote:

Hi.

Glad to here there will be cutscenes, also about the bonuses etc.

I'm a litle sorry the game doesn't have any vertical elements, ---- jumping on different ledges to explore larger levels, climbing ropes or ladders etc.

Stil, it's a while sinse we've seen an interesting arcade style release, ---- and this should certainly be good for those who would like to play an arcade side scroller.

Beware the grue!

Dark.
----- Original Message ----- From: "Philip Bennefall" <phi...@blastbay.com >
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Wednesday, November 11, 2009 12:58 PM
Subject: Re: [Audyssey] Blastbay Studios - upcoming sidescroller


Hi Dark,

yes, the game is a sidescroller so there's only left and right movement.

Kind regards,

Philip Bennefall
----- Original Message ----- From: "dark" <d...@xgam.org>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Wednesday, November 11, 2009 10:11 AM
Subject: Re: [Audyssey] Blastbay Studios - upcoming sidescroller


Hi Philip.

The sounds are great, and I like the idea of jumping attacks and combos on
the various enemies.

I also am amused by the intro scene, ---- I hope there are similar
intermissions throughout the game.

Just one question.

Is the game all left/right scrolling on one level? I did notice jumping of pits and significant attacks from all sides, ----- but actual progress through the levels all seemed streight left/right in arcade style similar to
Superliam.

Beware the Grue!

Dark.
----- Original Message ----- From: "Philip Bennefall" <phi...@blastbay.com >
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Wednesday, November 11, 2009 4:20 AM
Subject: [Audyssey] Blastbay Studios - upcoming sidescroller


Hi folks,

Alongside the game creation toolkit, I've also been working on a
sidescroller called the Q9 action game. I intend to release this game in about a week, and thought I'd post a little sneak preview for you to enjoy. The game contains four worlds with three levels in each, a few bonus rounds as well as a grand finale which is an intense boss battle. All the enemies are dynamic so there's lots of replay value there, and you also have four difficulty levels to choose from ranging from easy to
insane.

This recording demonstrates a few levels from the game, from the simple to
the more advanced ones.

The link is:
http://www.blastbay.com/audio/q9_preview.mp3

Feedback and spontaneous thoughts are more than welcome.

Thanks!

Kind regards,

Philip Bennefall
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