hi all
i like MOTA better since it is more of an exploratory side scroller
but this game does still ahve its rightful place for those who want a
game like superliam where oen only needs to be concerned with left and
right plus jump
On 11 Nov 2009, at 13:30, dark wrote:
Hi.
Glad to here there will be cutscenes, also about the bonuses etc.
I'm a litle sorry the game doesn't have any vertical elements, ----
jumping on different ledges to explore larger levels, climbing ropes
or ladders etc.
Stil, it's a while sinse we've seen an interesting arcade style
release, ---- and this should certainly be good for those who would
like to play an arcade side scroller.
Beware the grue!
Dark.
----- Original Message ----- From: "Philip Bennefall" <phi...@blastbay.com
>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Wednesday, November 11, 2009 12:58 PM
Subject: Re: [Audyssey] Blastbay Studios - upcoming sidescroller
Hi Dark,
yes, the game is a sidescroller so there's only left and right
movement.
Kind regards,
Philip Bennefall
----- Original Message ----- From: "dark" <d...@xgam.org>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Wednesday, November 11, 2009 10:11 AM
Subject: Re: [Audyssey] Blastbay Studios - upcoming sidescroller
Hi Philip.
The sounds are great, and I like the idea of jumping attacks and
combos on
the various enemies.
I also am amused by the intro scene, ---- I hope there are similar
intermissions throughout the game.
Just one question.
Is the game all left/right scrolling on one level? I did notice
jumping of
pits and significant attacks from all sides, ----- but actual
progress
through the levels all seemed streight left/right in arcade style
similar to
Superliam.
Beware the Grue!
Dark.
----- Original Message ----- From: "Philip Bennefall" <phi...@blastbay.com
>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Wednesday, November 11, 2009 4:20 AM
Subject: [Audyssey] Blastbay Studios - upcoming sidescroller
Hi folks,
Alongside the game creation toolkit, I've also been working on a
sidescroller called the Q9 action game. I intend to release this
game in
about a week, and thought I'd post a little sneak preview for you
to
enjoy. The game contains four worlds with three levels in each, a
few
bonus rounds as well as a grand finale which is an intense boss
battle.
All the enemies are dynamic so there's lots of replay value
there, and you
also have four difficulty levels to choose from ranging from easy
to
insane.
This recording demonstrates a few levels from the game, from the
simple to
the more advanced ones.
The link is:
http://www.blastbay.com/audio/q9_preview.mp3
Feedback and spontaneous thoughts are more than welcome.
Thanks!
Kind regards,
Philip Bennefall
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