Duh, so obvious now you've pointed that out Peter, can't believe I
didn't think to try it!

Thanks man.

On 11/11/09, dark <d...@xgam.org> wrote:
> Hi.
>
> the battle timeline is worked out on the relative speed at which everyone
> can attack, thus if your fighting something fast you might not get as many
> hits in.
>
> also, if you use abilities in combat like flurry or hide, you have to wait
> longer for your next turn.
>
> Hth.
>
> Beware the gRue!
>
> Dark.
> ----- Original Message -----
> From: "Scott Chesworth" <scottcheswo...@gmail.com>
> To: "Gamers Discussion list" <gamers@audyssey.org>
> Sent: Wednesday, November 11, 2009 6:14 PM
> Subject: [Audyssey] A question about turn-based combat in Entombed
>
>
>> Hi Folks,
>>
>> Had some hardcore preparation to be done last night, so I did what any
>> good procrastinator would do, downloaded Entombed and ended up running
>> on 3 hours sleep and practically no preparation today.  I really
>> should get control over my gaming lol.
>>
>> Anyway, this is my first foray into the world of roleplay strategy
>> type stuff, and so far I'm totally addicted.  The thing that puzzled
>> me though was that whenever I encounter an enemy or a group of them,
>> I'd check the battle timeline, and couldn't really spot the logic that
>> determines it each time.  Plus I'm reasonably sure that sometimes it
>> seemed much longer than others until it was my turn again.  Of course
>> this could be because it was stupid O'clock and I was impatient to get
>> on with rat smiting, but if someone could explain the logic of
>> turn-based I'd really appreciate it, think I'd have a better grasp of
>> strategies for each situation then.
>>
>> Cheers
>> Scott
>>
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