Dunno. That's why I asked the programmer about it. On 11/24/09, Bryan Peterson <bpeterson2...@cableone.net> wrote: > Interesting thought, but you have to look at this from a programmer's > standpoint. How difficult would something like that be to program? > Homer: Hey, uh, could you go across the street and get me a slice of pizza? > Vender: No pizza. Only Khlav Kalash. > ----- Original Message ----- > From: "Scott Chesworth" <scottcheswo...@gmail.com> > To: "Gamers Discussion list" <gamers@audyssey.org> > Sent: Tuesday, November 24, 2009 12:30 PM > Subject: Re: [Audyssey] Q9 version 1.1 upcoming change log > > > Hi Philip, > > I agree that having the boss level as a smaller space makes for a more > full on fight, but just had an thought about something to make it even > more interesting. > > Imagine if every 30 seconds or perhaps every minute, that pit was to > move somewhere else on the map? Perhaps there could be a low rumbling > muddy squishing kind of noise when it happens as if it's some sort of > minor earth quake or land slide that makes the map change. I've found > the boss easier than I expected too so far because it's quite tempting > to fall into a rhythm when you're fighting him, especially if you > happen to have rocks left. Changing the map around every now and then > would force lazy people like me to have to keep reevaluating our > strategy. > > Just an idea... > Scott > > On 11/24/09, Philip Bennefall <phi...@blastbay.com> wrote: >> Hi Matheus, >> >> The idea with that level is that it's meant to be a pretty small space, >> taht >> makes the battle a little more intense as you can't just leap around >> avoiding the boss forever, sooner or later he'll corner you or vise versa. >> It just makes for a more interesting fight, I think. >> >> Kind regards, >> >> Philip Bennefall >> ----- Original Message ----- >> From: "matheus" <an...@bol.com.br> >> To: <gamers@audyssey.org> >> Sent: Tuesday, November 24, 2009 12:00 AM >> Subject: Re: [Audyssey] Q9 version 1.1 upcoming change log >> >> >> a, that's ok then. the teleportation will add certain more challenge. >> and what about making the level larger with more pits? >> thanks >> >> -----Mensagem original----- >> De: "Philip Bennefall" <phi...@blastbay.com> >> Para: "Gamers Discussion list" <gamers@audyssey.org> >> Data: Terça, 24 de Novembro de 2009 19:58 >> Assunto: Re: [Audyssey] Q9 version 1.1 upcoming change log >> >> Hi guys, >> >> The reason for there being so many bonus items in the level and for the >> boss >> trying to destroy them is simply to add some variation to it. He'd be very >> dull if he didn't take some risks. He should be a bit more dynamic now >> also >> with the teleportation added. >> >> Kind regards, >> >> Philip Bennefall >> ----- Original Message ----- >> From: "dark" <d...@xgam.org> >> To: "Gamers Discussion list" <gamers@audyssey.org> >> Sent: Tuesday, November 24, 2009 7:47 PM >> Subject: Re: [Audyssey] Q9 version 1.1 upcoming change log >> >> >> Hi Philip >> >> Indeed wow! I'm almost looking forward to getting to the death world >> now, ---- almost, but not quite, ---- sinse teleporting enemies sound like >> >> a >> nightmare! >> >> Anyway 'll be interested to check it out. >> >> As regards matheus' suggestions, I fully agree about the extra pits, ---- >> but not about the removal of bonus items on the boss, sinse if (as will >> probably happen during my current medium mode game), I get there with >> litle >> or no specials, I might have to just run around grabbing things so i've >> got >> the where with all to fight the boss. >> >> Beware thee grue! >> >> Dark. >> ----- Original Message ----- >> From: "matheus" <an...@bol.com.br> >> To: <gamers@audyssey.org> >> Cc: "Gamers Discussion list" <gamers@audyssey.org> >> Sent: Tuesday, November 24, 2009 7:43 PM >> Subject: Re: [Audyssey] Q9 version 1.1 upcoming change log >> >> >> hi philip. wow, the updates are coming very fast. can't wait to try this >> survival mode. hmm, can you add this suggestion to the boss? make the >> level larger, with more pits, and when a bonus item is close to you and >> you are with the shield activated, he won't come to pick the bonus item. >> or simple remove completely the bonus items from the boss level, i don't >> know what's easyer to do. >> thanks.. >> >> >> -----Mensagem original----- >> De: "Philip Bennefall" <phi...@blastbay.com> >> Para: "A public mailing list for Blastbay Studios." <t...@blastbay.com> >> Data: Terça, 24 de Novembro de 2009 18:53 >> Assunto: [Audyssey] Q9 version 1.1 upcoming change log >> >> Hi again, >> >> Q9 is not giving up, here he is again with yet another update which is >> soon >> to hit the Internet. >> >> Here's the change log at this point: >> >> Version 1.1: >> Added: Teleporting mini Demons to the death world. >> Added: The boss can now teleport. >> Added: A special survival mode. >> Fixed: Some spoken numbers should no longer be skipped from time to time. >> Fixed: Significant performance improvements. >> Fixed: There are now slightly fewer wolves in the death world. >> Fixed: Now boars and rhinos hit other enemies a little more often. >> Fixed: Enemies now step on fortune fields a little less frequently. >> Fixed: The sound of the fourth weapon has been lowered slightly. >> Fixed: Pressing alt+f4 during a death sequence to avoid saving the lost >> life >> no longer works. >> Fixed: The manual now has headings. >> >> Any thoughts? >> >> Kind regards, >> >> Philip Bennefall >> --- >> Gamers mailing list __ Gamers@audyssey.org >> If you want to leave the list, send E-mail to >> gamers-unsubscr...@audyssey.org. >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/gam...@audyssey.org. >> If you have any questions or concerns regarding the management of the >> list, >> please send E-mail to gamers-ow...@audyssey.org. >> >> --- >> Gamers mailing list __ Gamers@audyssey.org >> If you want to leave the list, send E-mail to >> gamers-unsubscr...@audyssey.org. >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/gam...@audyssey.org. >> If you have any questions or concerns regarding the management of the >> list, >> please send E-mail to gamers-ow...@audyssey.org. >> >> >> --- >> Gamers mailing list __ Gamers@audyssey.org >> If you want to leave the list, send E-mail to >> gamers-unsubscr...@audyssey.org. >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/gam...@audyssey.org. >> If you have any questions or concerns regarding the management of the >> list, >> please send E-mail to gamers-ow...@audyssey.org. >> >> >> -------------------------------------------------------------------------------- >> >> >> >> No virus found in this incoming message. >> Checked by AVG - www.avg.com >> Version: 8.5.425 / Virus Database: 270.14.79/2522 - Release Date: 11/23/09 >> 19:45:00 >> >> >> --- >> Gamers mailing list __ Gamers@audyssey.org >> If you want to leave the list, send E-mail to >> gamers-unsubscr...@audyssey.org. >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/gam...@audyssey.org. >> If you have any questions or concerns regarding the management of the >> list, >> please send E-mail to gamers-ow...@audyssey.org. >> >> --- >> Gamers mailing list __ Gamers@audyssey.org >> If you want to leave the list, send E-mail to >> gamers-unsubscr...@audyssey.org. >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/gam...@audyssey.org. >> If you have any questions or concerns regarding the management of the >> list, >> please send E-mail to gamers-ow...@audyssey.org. >> >> >> -------------------------------------------------------------------------------- >> >> >> >> No virus found in this incoming message. >> Checked by AVG - www.avg.com >> Version: 8.5.425 / Virus Database: 270.14.79/2522 - Release Date: 11/23/09 >> 19:45:00 >> >> >> --- >> Gamers mailing list __ Gamers@audyssey.org >> If you want to leave the list, send E-mail to >> gamers-unsubscr...@audyssey.org. >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/gam...@audyssey.org. >> If you have any questions or concerns regarding the management of the >> list, >> please send E-mail to gamers-ow...@audyssey.org. >> > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gam...@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gam...@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. >
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