It's quite simple really. Just hit Control V when you get to a spot you want to mark and it'll say Marked. THen when you come back to said spot it'll say Marker followed by a number. And they mark in sequence, so the first marker you place will be 1, the second 2 and so-on. It's particularly useful to me when you come to intersections of multiple passages. Then you can mark the intersection, take one path and come back the same way to take the other route.
Homer: Hey, uh, could you go across the street and get me a slice of pizza?
Vender: No pizza. Only Khlav Kalash.
----- Original Message ----- From: "Mauricio Almeida" <mauricio...@uol.com.br>
To: <gamers@audyssey.org>
Sent: Sunday, December 27, 2009 12:00 PM
Subject: Re: [Audyssey] shades of doom, anyone?


thanks bryan.

mind explaining how this feature work, and how to activate it?

thanks,

mauricio
-----Mensagem original-----
De: "Bryan Peterson" <bpeterson2...@cableone.net>
Para: "Gamers Discussion list" <gamers@audyssey.org>
Data: Domingo, 27 de Dezembro de 2009 11:01
Assunto: Re: [Audyssey] shades of doom, anyone?

That's why I used the marker feature. I really didn't have any problems once
I got the hang of that.
Homer: Hey, uh, could you go across the street and get me a slice of pizza?
Vender: No pizza. Only Khlav Kalash.
----- Original Message -----
From: "Mauricio Almeida" <mauricio...@uol.com.br>
To: <gamers@audyssey.org>
Sent: Sunday, December 27, 2009 11:00 AM
Subject: [Audyssey] shades of doom, anyone?


hi list
for those who plaied shades of doom, didn't you think the game should
have some more sounds for player guidance? i found myself lost several
times going back and forth in there.. hints?

thanks,

mauricio

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