That sounds to me a little like spacefed.com the old space federation games.
How accessible are these games with the likes of jaws and wineyes?

-----Original Message-----
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Zachary Kline
Sent: 16 January 2010 07:27
To: gamers@audyssey.org
Subject: Re: [Audyssey] seeking Anacreon players


Hi Dark,
You're quite right, Anacreon in both its versions is a strategy game. The
Windows and Dos versions are more or less identical, being operated through
a series of menus in a bar across the top of the screen.  One reason people
prefer the Windows version when it works is that there is an accessible map
which provides a lot of useful information, but more on that later. Each
turn, you first get a brief summary report which tells you things like how
many worlds you have, how many ships of the various types you have either on
those worlds or in space, whether you discovered any new technology this
turn, etc.  Once you close that report you have a lot of options.  You can
use the map to get information about worlds--what kind of world is this?
Who owns it?  Is it an atomic level world or are the people still primitive?
Does it have any special function for its owner--is it a chemical factory,
etc. With that information you can use the menus to launch fleets to conquer
promising targets.  There are different kinds of ships, some faster than
others, some for holding troops or raw materials.  You create a fleet out of
these different kinds and load it up with any cargo, and then send it off to
where ever you've decided.  The combat screen itself is a bit difficult to
explain, but at least in the Dos version it's quite accessible.  
Anyhow, to wrap up what is fast becoming a rambling message, once you
conquer a planet  you can decide, based on its local climate and technology,
what it might be good for.  Some planets could build ships, some are
excellent fuel sources, some can mine metal or grow food.  The cycle
continues, more or less in that way, turn by turn.  With multiplayer games
you can send messages to the other players, which adds a lot of potential
for diplomacy and roleplaying. I hope this has helped explain things a bit
more clearly.  The game's home page is http://www.neurohack.com/anacreon
Enjoy, Zack. On Sat, Jan 16, 2010 at 01:04:38AM -0000, dark wrote:
> I'd very much like some more information about the game, ---- how the
> various versions work, what happens in the turn based play etc (not the 
> least because it probably needs an entry on the audiogames.net database).
> 
> I know it's a space trading and war stratogy game, and I believe I 
> once
> tried the doss version from http://www.classicgaming.com/ascii/ which also

> hosts games like fallthru, ---- but it seemed to rather seriously crash on

> me.
> 
> in fairness that was on my old machine, ----- which also had severe 
> problems
> running fallthru, so it might be okay on this one, ---- but more
information 
> would be very much appreciated.
> 
> Beware the grue!
> 
> Dark.

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