hi you need to delete your old save file.
to subscribe to the list:
entombedgame+subscr...@googlegroups.com.
hth
http://www.secretsthatwekeep.com/003
Simon
msn: simod...@hotmail.com
skype, slifinger
----- Original Message ----- From: "Mark" <torgersonena...@gmail.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Monday, January 25, 2010 5:38 AM
Subject: [Audyssey] entoombed errors


Hi I received the following error message after trying to play the latest version of entombed. I cannot figure out how to join the users list for this game. So, I hope some how that posting this information here will help.

Version:  2.42
Jobs:  |
Message: Object of type 'System.UInt32' cannot be converted to type 'System.Guid'.
Source: mscorlib
TargetSite: System.Object CheckValue(System.Object, System.Reflection.Binder, System.Globalization.CultureInfo, System.Reflection.BindingFlags)
Data: System.Collections.ListDictionaryInternal
Stack: at System.RuntimeType.CheckValue(Object value, Binder binder, CultureInfo culture, BindingFlags invokeAttr) at System.Reflection.RtFieldInfo.InternalSetValue(Object obj, Object value, BindingFlags invokeAttr, Binder binder, CultureInfo culture, Boolean doVisibilityCheck, Boolean doCheckConsistency) at System.Reflection.RtFieldInfo.InternalSetValue(Object obj, Object value, BindingFlags invokeAttr, Binder binder, CultureInfo culture, Boolean doVisibilityCheck) at System.Runtime.Serialization.FormatterServices.SerializationSetValue(MemberInfo fi, Object target, Object value) at System.Runtime.Serialization.FormatterServices.PopulateObjectMembers(Object obj, MemberInfo[] members, Object[] data) at System.Runtime.Serialization.Formatters.Binary.ReadObjectInfo.PopulateObjectMembers(Object obj, Object[] memberData) at System.Runtime.Serialization.Formatters.Binary.ObjectReader.ParseObjectEnd(ParseRecord pr) at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Parse(ParseRecord pr)
  at System.Runtime.Serialization.Formatters.Binary.__BinaryParser.Run()
at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize(HeaderHandler handler, __BinaryParser serParser, Boolean fCheck, Boolean isCrossAppDomain, IMethodCallMessage methodCallMessage) at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize(Stream serializationStream, HeaderHandler handler, Boolean fCheck, Boolean isCrossAppDomain, IMethodCallMessage methodCallMessage) at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize(Stream serializationStream)
  at AudioGame1.HighScoreList.Load()
  at AudioGame1.HighScoreList..ctor()
  at AudioGame1.Game1..ctor()
  at AudioGame1.Program.Main(String[] args)

God bless,
Mark

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You can make changes or update your subscription via the web, at
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