Hi Dark,
About that--I don't even know why they have a Kobold Trickster, he's
probably the easiest I have ever found in that battle. So much for "royal".
<Grin>
Best Regards,
Hayden

-----Original Message-----
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of dark
Sent: Monday, March 01, 2010 7:03 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Need help fighting the Drake.

people will probably kill me for saying so, but I've found this a 
surprisingly easy battle. Everyone bar the goblin king himself goes down in 
virtually one sneak attack or a decent blast of magic, and the king can be 
dealt with by targiting his noggin, ---- that's failing fun things such as 
chalming him of course! Maybe it's because I tend to concentrate on getting 
fewer skills up higher. thus, for a fighter I'll always concentrate on duel 
wield and short swords (sinse I can guarantee on getting a good pare of 
those if nothing else), and with those at 5 the gk goes down like a tonne of

bricks.

For thieves or assassins I make sneak attack or crytical hit a priority, for

mages shrink, and for necros ice blast. Harm or firebalt I'll use if it's 
the best offense that character combo has, ---- though iceblast and 
lightning I've found to be more effective, and I'll always go for moves to 
screw up the opponent such as chalm or some of the bard skills.

Thus, when I fight the king I can guarantee that my two characters at level 
6 will have either one skill of five and one of three, or two at four. 
Occasially I'll go for three skills at three, but only when the skill 
combination is especially complimentary, such as archery multishort and 
crytical hits, or duel wield, a weapon skill (usually short swords), and 
crytical hits (as you can guess, the assassin job with the critical hits 
skill in the full version is a favourite complement of mine to melee 
classes).

For jobs with more unique abilities like mages I tend to just pick a 
favourite couple and work on those, --- on this basis even my level 4 or 5 
character will probably have at least one good skill, ---- possibly two.

usually, skills don't become useful until their at least level three, thus 
in entombed it really does pay to have specialized characters for specific 
functions, ---- one reason the game effectively gives you six sets of skills

to play with.

This is of course, just the stratogy I use, and there may be other ways, 
sinse the game is a complex one, ---- but where as normally I'd try and be 
even handed with skills in an rpg game, in entombed I've found it really 
doesn't pay, and specialization is the key to winning.

Beware the grue!

Dark. 


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