<grin> I probably can still source a copy of lemmings scortched earth and maybe worms or at least some of those if anyone cares for it. At 07:12 a.m. 23/03/2010, you wrote: >One of the games we used to play quite often on a friday afternoon in the >offices as a sort of inhouse LAN gaming activity was worms: >http://en.wikipedia.org/wiki/Worms_game > >Here's a short version of the descriptive section of that page: >---start of content--- >Worms is a series of turn-based computer games developed by British company >Team17 Software. Players control a small platoon of earthworms across a >deformable landscape, battling other computer- or player-controlled teams. The >games feature bright and humorous cartoon-style animation and a varied arsenal >of bizarre weapons. > >The game, whose concept was devised by Andy Davidson,[1] was described by the >Amiga gaming press as a cross between Cannon Fodder and Lemmings.[2] It is >part of a wider genre of turn-based combat games in which each player controls >characters who duel with projectile weapons; similar games include Scorched >Earth and Gorilla. >---end of content--- > >This was specifically for sighted guys, and it also had a bunch of funny sound >options like choosing different languages/vocabularies you could let your team >make use of for comments, instructions etc., but you basically navigated your >teams worms around the 2D environment, sometimes making use of either parts of >the environment, or certain bits of equipment like rocket packs, grappling >hook ropes etc., and then let them make use of whatever weapons they had/found >to attack the other teams members/environment pieces etc. to try obliterate >everyone except your team, and I think you could have up to around 6 teams >taking part in a session, and there were lots of different >environments/stageing areas as well, along with different pieces of >equipment/weaponry. > >This was generally turn based, I think either with a sort of time limit, or >with limiting each turn to a certain amount of activity, as in move so far >before carrying out a form of attack, and the weapons ranged from manual >weapons to missile weapons, to some other stranger ones that came straight out >of sci fi novels/cartoon serieses etc. > >Anyway, after looking into/trying out time of conflict, was just thinking >about sort of real time strategy games based on alternative scenarios, like >animals/monsters, and wondering if anyone had considered/looked into something >like this ever...? > >Stay well > >Jacob Kruger >Blind Biker >Skype: BlindZA >'...fate had broken his body, but not his spirit...' > > >__________ Information from ESET NOD32 Antivirus, version of virus signature >database 4965 (20100322) __________ > >The message was checked by ESET NOD32 Antivirus. > >http://www.eset.com > > > > >--- >Gamers mailing list __ Gamers@audyssey.org >If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. >You can make changes or update your subscription via the web, at >http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >All messages are archived and can be searched and read at >http://www.mail-archive.com/gam...@audyssey.org. >If you have any questions or concerns regarding the management of the list, >please send E-mail to gamers-ow...@audyssey.org.
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