HI phil
Is  toc  similar to sound rts?
----- Original Message ----- 
From: "Phil Vlasak" <p...@pcsgames.net>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Friday, March 19, 2010 2:37 PM
Subject: [Audyssey] Time of Conflict from GMA games.


> Time of Conflict from GMA games.
>
> Time of Conflict is a strategy game that can be used by the visually 
> impaired and sighted alike. The goal of the game is to subdue the enemy 
> and capture all of its cities. When a city is captured it will begin 
> producing forces that may be used against the enemy. You may produce 
> infantry, armoured units, fighters, destroyers, submarines, troop 
> transports, aircraft carriers, and battleships. You may play on a 
> computer-generated map or a premade map provided with the game, or by 
> using the included map builder you can use a map you developed yourself.
>
> The game has five difficulty levels, several premade maps, several map 
> sizes, and a range of games types from a complete sea battle to a 
> land-only battle. Depending on the size of map selected and your 
> familiarity with the game, Time of Conflict may last hundreds of time 
> units and may involve hundreds of land, sea, and air units.
>
> The game was designed so that you can get by with a dozen or so 
> keystrokes, but dozens more are available for the experience player. A 
> context-Sensitive menu is available which makes learning the game much 
> easier. This menu only displays the actions which are available to the 
> current unit at the current point in time.
>
> We are currently working towards making Time of Conflict a multi-player 
> game. You will be able to play against one to three other players in 
> addition to playing the computer. Stay tuned.
>
> It is now in public beta and the download file is 20 MB.
> http://www.gmagames.com/toc.shtml
>
>
>
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