Nope.

apart from being a stratogy game involving moving units on a coordinates, Toc has vast differences to anything produced previously, ---- such as the ability to have hundreds of units in play as much.

I deffinately suggest rather than asking, you download it and give it a try, --- and don't be put off bhy the fact that it'll take some learning, it's well worth it.

Beware the grue!

Dark.
----- Original Message ----- From: "Nicol" <nicoljaco...@telkomsa.net>
To: "Blind gamers" <gamers@audyssey.org>
Sent: Thursday, March 25, 2010 7:59 PM
Subject: Re: [Audyssey] Time of Conflict from GMA games.


So is toc similar to trek 2000 and stfc?



-----Original Message-----

From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Hayden Presley

Sent: 25 March 2010 05:29 AM

To: 'Gamers Discussion list'

Subject: Re: [Audyssey] Time of Conflict from GMA games.



Hi,

Real Time strategy? Not exactly. A Real Time Strategy game does not wait for you to make a move. Sound RTS is a real time strategy d=because every second
of the game is spent. In Time of Conflict, there is an interval before
anything happens. Granted, your infantry can take a city immediately, but
that's about it. You have to wait for time to advance.

Best Regards,

Hayden





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