Hi, Exactly what I would have said. In Audio-gaming-terms, BGT si way way more... Let's say advanced than AutoIT. I mean in GUI... But I wouldn't use AutoIT even for gui stuff, It is to slow. But yeah. BGT si cool as it is and I am gonna buy it right away.
----- Original Message ----- From: Thomas Ward <thomasward1...@gmail.com> To: Gamers Discussion list <gamers@audyssey.org> Date: Sat, 10 Apr 2010 22:23:56 -0400 Subject: Re: [Audyssey] direckts. > Hi, > I just call them as I see them. As I've mentioned before if I hadn't > already had a game engine of my own in development I would certainly > buy BGT Pro myself and use it. I've written a few practice > applications with 0.1 and over all it is a pretty nice engine for what > it does. Stuff like Autoit doesn't cut it in my book, never did, but I > think once BGT is fully developed it will blow everything else away in > features. > Let's face it the only other tool out there like it is the GMA Engine, > and that was written in Visual Basic 6 where BGT is written in C++. > Just using a C++ core alone is a major advantage because it isn't > linked to deprecated libraries and a language that is all but dead. > Then, BGT uses Angelscript which is better suited to my C/C++ > background that is rather nice to have. the PB Streamway library looks > pretty nice from the docs you sent me, and does a decent job of sound > encryption. So I really can't complain too much with BGT so far. It > has some limitations, of course, but I'm sure those will get addressed > in future versions. > > Smile. > > On 4/10/10, Philip Bennefall <phi...@blastbay.com> wrote: > > Thank you Thomas, for the complement. I'm happy to hear that you think so > > highly of the tool even in this early stage. I'm just about to throw the > > next public build out the door. > > > > Kind regards, > > > > Philip Bennefall > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gam...@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.