<grin>
I aggree with you on all points there.
Unfortunately it won't happen.
firstly the only good programmers that exist here are phill vlasic
tom ward, dave greenwood, jayson allon and hmmm
Well jim kitchen though he has said his code is a bit weird looking.
Over that, we have the pkb guys.
But most of those are autoit hackers and I really don't think there
are a lot of us that could do c++ well unless we are not showing it.
Who am I to judge?
oh we have liam but he has a job so does jayson.
Over that we have a few opensource projects via audiogames.net
Even if we have the 5 we have, I doubt we would be able to make any
real difference.
Next there is that law there probably is no way to shift it.
Our market is real small.
Our type of games needs to change.
we have simple arcade, some action and sports games.
some multiplayer games to.
to be frank.
We have several engines.
oh forgot to add draconis into the mix they also do good programs.
as I said we have bgt, in development.
by blastbay phil benefall is also a good programmer so we have
roughly 7 main guys probably could work.
we have bgt in beta, gma in development but engine is not in general public.
we have the genisus 3d system in development and not released.
Out of all that we have one engine actually that can be used gma.
and bgt I suppose 2.
Out of that, gma is in vb6 and is probably not going to exist in that
form come the next windows versions.
that also rules out jim kitchen unless he goes dotnet
straight away we go down to 6 programmers.
g3d is I think going to c++ I think and so maybe its ok bgt is ok its current.
so maybe if gma gets updated whenever it is then we have 3 engines.
Could it work?
Ok so we probably have enough to go round.
What is this community like?
Well its ok though most of use are just players, some testers, a few
script and general program hackers but not many programmers unless
there are lurkers.
I myself can do some sounds and voiceovers, and maybe some hacking of
scripts in autoit maybe some html and simple java script, and batch
programming.
maybe pascal, possibly but not much.
I also can test.
but thats it.
Our community is not that close really, there are some I really don't
care about and others, hmmm
I don't we really have a relationship as such, I know mostly I read
casually through the messages, I used to voice exactly what I think
but these days its not come that far.
at any rate we seem to tolerate eachother until the next war of sorts,
The only time I even try to message like really message is when
something like this comes out or a new game comes up.
At 01:28 a.m. 29/05/2010, you wrote:
Hi
Here is what I think the problem is.
First, game developers on this list should decide on starting a
company, not just one person, but maybe 4 or 5 people, or more.
2. persons involved in the game company should decide on a standard
programming language because if you each choose a language, it won't work.
3. once decided upon, stick to that language, each person should be
assigned a task. for starters you may set up a website with a free
game or two, asking for donations to your company.
4. two people may work on writing game engines, another may work on
just getting sound effects, another or maybe all of them work on game plots.
5. with more than one programmer say 4 or 5 people working together
on games, the games will be great, and take less time to create.
6. If you doo make a really cool game, then you could probably
charge more for it. but then there's the issue of copyright.
Hmmm lets back up here a minute. maybe before we really have the
liberty to make games for the blind, we gotta hammer the nfb and ACB
to change the video game law so it states.
any sounds, graphics, and music characters and storyLines which
exist in video games for sighted people, may be coppied and
redistributed, as long as the game is in a specialized format for
people with disabilities. in other words lets do what we do with
games, like we already do withh books. books in braille and audio
nls books and daisy are specialised formats for blind people. so
lets apply that to video games. lets change the law so that we can
make games using sounds music, characters stories from the original
game company's game, but since the game is in a specialised format
for disabled folks, it therefore is legal to use said sounds music
stories and characters in the audio game. since essentially an audio
game is a tye of video game, in a specialised format, for folks with
disabilities, so they can enjoy games as well.
Josh
--
Josh Kennedy jkenn...@gmail.com
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