<grin>
I aggree with you on all points there.
Unfortunately it won't happen.
firstly the only good programmers that exist here are phill vlasic tom ward, dave greenwood, jayson allon and hmmm
Well jim kitchen though he has said his code is a bit weird looking.
Over that, we have the pkb guys.
But most of those are autoit hackers and I really don't think there are a lot of us that could do c++ well unless we are not showing it.
Who am I to judge?
oh we have liam but he has a job so does jayson.
Over that we have a few opensource  projects via audiogames.net
Even if we have the 5 we have, I doubt we would be able to make any real difference.
Next there is that law there probably is no way to shift it.
Our market is real small.
Our type of games needs to change.
we have simple arcade,  some action and sports games.
some multiplayer games to.
to be frank.
We have several engines.
oh forgot to add draconis into the mix they also do good programs.
as I said we have bgt, in development.
by blastbay phil benefall is also a good programmer so we have roughly 7 main guys probably could work.
we have bgt in beta, gma in development but engine is not in general public.
we have the genisus 3d system in development and not released.
Out of all that we have one engine actually that can be used gma.
and bgt I suppose 2.
Out of that, gma is in vb6 and is probably not going to exist in that form come the next windows versions.
that also rules out jim kitchen unless he goes dotnet
straight away  we go down to 6 programmers.
g3d is I think going to c++ I think and so maybe its ok bgt is ok its current.
so maybe if gma gets updated whenever it is then we have 3 engines.
Could it work?
Ok so we probably have enough to go round.
What is this community like?
Well its ok though most of use are just players, some testers, a few script and general program hackers but not many programmers unless there are lurkers. I myself can do some sounds and voiceovers, and maybe some hacking of scripts in autoit maybe some html and simple java script, and batch programming.
maybe pascal, possibly but not much.
I also can test.
but thats it.
Our community is not that close really, there are some I really don't care about and others, hmmm I don't we really have a relationship as such, I know mostly I read casually through the messages, I used to voice exactly what I think but these days its not come that far.
at any rate  we seem to tolerate eachother until the next war of sorts,
The only time I even try to message like really message is when something like this comes out or a new game comes up.

At 01:28 a.m. 29/05/2010, you wrote:
Hi

Here  is what I think the problem is.
First, game developers on this list should decide on starting a company, not just one person, but maybe 4 or 5 people, or more. 2. persons involved in the game company should decide on a standard programming language because if you each choose a language, it won't work. 3. once decided upon, stick to that language, each person should be assigned a task. for starters you may set up a website with a free game or two, asking for donations to your company. 4. two people may work on writing game engines, another may work on just getting sound effects, another or maybe all of them work on game plots. 5. with more than one programmer say 4 or 5 people working together on games, the games will be great, and take less time to create. 6. If you doo make a really cool game, then you could probably charge more for it. but then there's the issue of copyright. Hmmm lets back up here a minute. maybe before we really have the liberty to make games for the blind, we gotta hammer the nfb and ACB to change the video game law so it states. any sounds, graphics, and music characters and storyLines which exist in video games for sighted people, may be coppied and redistributed, as long as the game is in a specialized format for people with disabilities. in other words lets do what we do with games, like we already do withh books. books in braille and audio nls books and daisy are specialised formats for blind people. so lets apply that to video games. lets change the law so that we can make games using sounds music, characters stories from the original game company's game, but since the game is in a specialised format for disabled folks, it therefore is legal to use said sounds music stories and characters in the audio game. since essentially an audio game is a tye of video game, in a specialised format, for folks with disabilities, so they can enjoy games as well.

Josh


--
Josh Kennedy jkenn...@gmail.com

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