Hi Charles nope you're not. I think rather than being a monster the Desturbence is more a wind force, maybe part of the experiment or something. If he catchs you you'll get zapped somewhere else in the level you are currently on. Trapping him is the best way, because then he can't come after you, and once you get the hang of it it's quite satisfying. <Smile> ----- Original Message ----- From: "Charles Rivard" <woofer...@sbcglobal.net>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Tuesday, June 01, 2010 6:45 PM
Subject: Re: [Audyssey] SOD


I'm not to that level yet, but I picture a rip in the time/space continuum as being like a rip in a sheet, which would be stationary. So how would you be able to lock it in a room, and why would it be chasing you around? Or, am I asking too much for a gamer who hasn't encountered it for the first time yet? If so, don't answer. Come to think of it, I haven't read the manual in quite some time. Is there a section that describes the monsters and difficulties? Not necessarily how to defeat them, but a description of them, as in this example? Thanks.
---
In God we trust.
----- Original Message ----- From: "Thomas Ward" <thomasward1...@gmail.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Tuesday, June 01, 2010 12:31 PM
Subject: Re: [Audyssey] SOD


Hi,
First, you can't kill the temperal disturbance. It isn'ta monster, but
a rip in the time space continuum.  The only way you can avoid being
transported by the temperal disturbance is wait until it enters a room
you explored, rush passed it, and then lock it in the room. Harder
said than done, but you can do it.
Second, to leave area 8 look for a teleporter that takes you to area
9. That's all I'm going to say about that.

Smile.


On 6/1/10, key stone <eloheem...@comcast.net> wrote:
Q: How do I kill the "Temporal Disturbance"
Q: How in the world do I get off
of level 8?
I've been running in circles and can't figure out how to do
either.. Thanks, Frustrated..
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