Maybe you could say for an example or here or what. Also, they could put panning and speech in the game.
My audio games for the blind group.
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----- Original Message ----- From: "Eleanor" <elea...@7128.com>
To: <gamers@audyssey.org>
Sent: Monday, June 28, 2010 2:21 PM
Subject: [Audyssey] Advice on implamenting accessibility into a,visual/graphical game?


There are several ways in which a graphical game can be made accessible. It is always easier to do if it is planned in from the beginning, but at least some accessibility can be added. We use both Java and self-voicing AND compatibility with JAWS. We are exploring the use of Flash and self-voicing and should have some answers regarding that by the end of the summer.

As for examples of graphical games that are accessible, check out our 7-128 Software games. Yes they are casual games but will provide an example of using graphics and self voicing/screen reader accessibility in the same game.

Eleanor Robinson
7-128 Software

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