Well the answer is two fold. Firstly, yup, I'd always walk when
playing with fire so to speak unless I knew that part of the level
well, just for safety's sake. Secondly, the warning messages do seem
to be a bit late IMHO. I don't think there's a delay in triggering
them, think it's more about the breath that's been left on the
beginning of the ogg files. I've mentioned it in another thread to
Thomas already, so hopefully he agrees and sees the problem.

Hth
Scott

On 7/9/10, Damien Pendleton <dam...@x-sight-interactive.net> wrote:
> Hi,
> I tried to play MOTA on the training level, but still managed to get burned
> in a fire, angela seemed to warn me a second or two too late. Is she usually
> slow to warn you, should I walk slower, or is this a bug? She warned me,
> funnily and comically enough, during her scream of death.
> Regards,
> Damien.
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