They don't for me either.  There is no sound change and the sound doesn't
"move" in terms of volume and positioning

-----Original Message-----
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sent: 05 October 2010 17:14
To: Gamers Discussion list
Subject: Re: [Audyssey] MOTA Beta 14 Released!

Hi Shaun,
Ok, what do you mean the sounds don't pan? On my system I fixed the
panning problem before beta 14 was officially released and everything
pans correctly on my laptop. So I need a further explanation of what
you exactly mean by sounds aren't panning. Are you saying everything
is static, like in the center, rather than being panned left/right of
you?

On 10/5/10, shaun everiss <sm.ever...@gmail.com> wrote:
> good game tom.
> enemies are good, but you never know you are in range of an enemy
> until its in front of you, its fine to shoot but because the sounds
> don't pan swinging at them is a bit hard.
>
> also if you walk and try to say pick up things you need to stop
> before you do that.
> objects don't pan so its harder to know when to pick things up.
> the game still crashes on exit.

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