Hi Thoas, If I may ask...what is the Linux cloan of Bomber Man? Best Regards, Hayden
-----Original Message----- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Friday, October 08, 2010 7:41 PM To: Gamers Discussion list Subject: Re: [Audyssey] games we'd like to play: bomber man Hi Nicol, Yes, I remember the game well. In fact, my wife and I have it right here on our gaming computer we have in the living room. A while back when my wife and I decided to go Linux we took the family computer that was an old Windows XP system from 2003 or 2004 and installed Ubuntu Linux 10 on it. We then installed several Linux game emulaters on it like Dosbox, Stella, SNes 9x, Frotz, and scare which allows us to play all kinds of older games on that one computer. We can play all the Atari classics like Asteroids, Centipede, Packman as well as various Super NES roms like Super Castlevania. Not to mention a number of Linux specific retro remakes like Super Tux, Circus Linux, Pengwuine Command, that are basically remakes of Super Mario, Circus Atari, Missile Command, with a Linux theme. So as a result we have a Bomber Man rom we can play through emulation, plus there is a free clone of Bomber Man for Linux as well. Anyway, while I would certainly think it would be cool to have an accessible Bomber Man clone for the blind it wouldn't be that easy to translate into audio. The way the screen is laid out you have a ggrid in what could be called a top down view. A sighted person can see the entire screen at once and get an idea of what is happening everywhere at once. With an audio only game the audio is related to you, the listener, therefore presenting a first-person perspective rather than an outside observer. If that makes any sense to you. To give you a better idea of what I am talking about let's take Packman. In the video arcade game version you can see it from a top down perspective where you see the entire maze and everything in it as though you were looking down at the entire thing from up above. With Phil's Packman Talks you can only hear sounds in relation to you depending on where you are at in the maze. you can't see all the dots, ghosts, and Packman himself all at once. You only hear the ghosts nearest to you as well as the power pills tunnels etc. Bomber Man would have this same problem. With Bomber Man sometimes you need to be aware of things happening on screen in a different part of the grid than where you are. It would be difficult if not frustrating to convey all this information to someone who can't see it. Especially, if you are only listening to sounds in the immediate area where you, the player character, are located in the grid at any certain place or time. As far as power ups and such I certainly don't remember any pies. I remember collecting bombs, flames, and that sort of thing, but no pies. Are you certain it was pies? HTH --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.