Hi Charles,
Well, I did spend some time adjusting the panning/volume and got it as
close as I could to beta 13. So it does seam to me, at least, to be
better than it was and quite acceptable for any side-scroller using
OpenAL for cross-platform development. The panning in beta 15 doesn't
really bother me in the least.

On 10/13/10, Charles Rivard <woofer...@sbcglobal.net> wrote:
> The Windows version seems, for some reason, to be sounding better than beta
> 14 as far as panning when using a headset, and I like the warning at the
> fire pit.  Frankly, I forgot to even use the new targeting system when
> attacked.  The warning at the fire pit worked at the same place twice in
> succession.  I know, because I died on purpose just to see the accuracy.  I
> haven't had much sleep since last night because I have been following the
> mine rescue in Chile, so I'll do more testing tomorrow.  So far, though, a
> great new Beta, Tom, including the opening.
>
> ---
> Shepherds are the best beasts!
> ----- Original Message -----
> From: "Zachary Kline" <zkl...@speedpost.net>
> To: <gamers@audyssey.org>
> Sent: Wednesday, October 13, 2010 9:41 PM
> Subject: [Audyssey] MOTA Beta 15 impressions
>
>
>> Hi Thomas,
>> I just wanted to thank you for a great beta.  Thus far, I have noticed
>> no problems, all the sounds play as they should under Linux.  I haven't
>> had recourse to the new targetting features, but I trust they'll work as
>> expected if I should need them.
>> Thanks so much for your continuing work on this.
>> Best,
>> Zack.
>>
>> ---
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>
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