I must confess, I've never played it, but with all the talk about the game,
i might see if I can dig out the doss version and see if I can get it to
cooperate with xp the way games like fallthru do.
beware the Grue!
Dark.
----- Original Message -----
From: "Liam Erven" <liamer...@gmail.com>
To: "'Gamers Discussion list'" <gamers@audyssey.org>
Sent: Sunday, October 17, 2010 8:11 PM
Subject: Re: [Audyssey] for all developers,possible games to consider for
the future?
Oregon trail would be a ton ton ton of fun.
-----Original Message-----
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Chastity MORSE
Sent: Sunday, October 17, 2010 2:10 PM
To: Gamers Discussion list
Subject: [Audyssey] for all developers,possible games to consider for the
future?
Hey, I've a few suggestions for those that are good at developing games,
which I'm not as I'm still working on learning the gaming code.
I am wondering if anyone has thought of trying some sort of versions of
the
following in an audio format?
Mario Brothers game, the original since its probably the easiest you could
still jump over the bad creatures and instead of stomping on them to kill
them, shoot them, gain different weapons through different levels and
accumulate points to gain extra lives. Collect coins/gold for points, jump
lava pits, climb ladders, I don't know something like that
checkers
basic checkers on standard square board where each person tries to get to
the other side of the board to get kinged and then they try to take out
the
opponents pieces to win
my yong/majong
I don't know how this is really spellt, but it's a tile game with numbers
and symbols in colors that have to be matched or something, not to sure of
the concept quite yet
The last two might be good projects for kitchensink or spoonbill software
games?
trivial pursuit
go around the board answering questions, but if you land on a pie wedge
question you have to guess that right to get your pie wedge color and game
continues until you fill your entire pie, can't remember 5 or 6 slices.
Questions are random, but divided into categories like science, health,
history and so on. Roll of dice determines how far your piece moves over
the
board. Could use the monopoly dice concept along with triva questions with
multiple choice answers.
Otholo
similar to checkers in basic concept in a square board divided into
squares.
Each player has 32 pieces one person white, one black. Haven't played in a
while, but I think object is to get all your pieces across to other side
of
board and turned over.
backgammon
another board game with round pieces to move across, but can't remember
concept of this one, I think no dice though, so like checkers in that way.
oregon trail
remember the ole classroom game most of us probably played as kids, well
that's the one. This probably could be done with a mix of text, sounds and
action. Text for picking your equiptment and reading the panels of what
happens along the trail. Sound for the nature, indians, guns shooting,
horses and whatever else could make sound. Action by shooting the deer,
turkeys and fishing.
there was another one, but can't think of it right now.
Anyway, thought I'd just mention these in case anyone's interested.
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