Hi,
That's a two-sided coin. On one hand I can see how you can be a bit
exasperated with that (like I said, I do think Tarzan Junior is just a
bit
too hard). But on the other hand, it becomes a matter of challenge, of
saying, "Ok,I made it to the Cave World Level 3, how far will I make it
today?" See where I'm going? But as I said, I do agree with you as well.
Best Regards,
Hayden
-----Original Message-----
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Yohandy
Sent: Wednesday, November 03, 2010 9:06 PM
To: Gamers Discussion list
Subject: [Audyssey] game difficulties was Re: best side scroller? - Re:
Q9
version 1.2.
Dark, Here's the problem though. Has anyone actually completed any of
Philip's games on insane, beta team included? If yes then I congratulate
you
for a job well done, but if not, we have a problem. especially since some
of
his games have been out for a really long time. If people can't beat
games
that have been out for years, This suggests to me that the game is almost
unbeatable. In that case, what would be the point of a difficulty so hard
that no one can beat? how about his recent games? can any of you claim
you've beaten Q9 on insane?
----- Original Message -----
From: "dark" <d...@xgam.org>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Wednesday, November 03, 2010 8:36 PM
Subject: Re: [Audyssey] best side scroller? - Re: Q9 version 1.2.
Funnily enough haiden, I personally always thought of this as one of the
games' strengths.
I got through easy on the day I bought it (yes, I bought it before it
went
freeware), and was a trifle disappointed, but normal took me a degree
more
practice to beat and I've never done it on insane.
for my money, this is actually how difficulties should be, so once you
raise the difficulty, you need to raise your game to match.
I also noticed philip seems to carry this on in his other games as well,
in fact generally I'd say formulating difficulty levels seems to be one
of
philip's major strengths.
beware the Grue!
Dark.
----- Original Message -----
From: "Hayden Presley" <hdpres...@hotmail.com>
To: "'Gamers Discussion list'" <gamers@audyssey.org>
Sent: Wednesday, November 03, 2010 11:14 PM
Subject: Re: [Audyssey] best side scroller? - Re: Q9 version 1.2.
Hi,
My only criticism is the shear difference in level difficulties. I can
beat
easy, hands down, but I cannot beat normal at all.
Best Regards,
Hayden
-----Original Message-----
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org]
On
Behalf Of dark
Sent: Wednesday, November 03, 2010 2:07 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] best side scroller? - Re: Q9 version 1.2.
You should actually give it a try especially as it's free, you can get
it
from Tom's free games section.
it was also produced by philip bennifall back when he was running pb
games,
and has various cool features like cut scenes and multiple weapons,
pluss
some rather fun bosses and obstacles.
in fact I think my only major problem with the game is that while the
side
scrolling levels are rather fun, there are also none side scrolling
levels
which can vary in quality.
one in particular is especially awsome (I'm thinking of the torgon
battle
here), but a couple of the others are rather less interesting.
Stil, the game has far more good levels than bad ones imho.
Beware the grue!
Dark.
----- Original Message -----
From: "Charles Rivard" <woofer...@sbcglobal.net>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Wednesday, November 03, 2010 3:57 PM
Subject: Re: [Audyssey] best side scroller? - Re: Q9 version 1.2.
I have never played Tarzan Junior, so cannot comment on it. But all of
the
others are good side scrollers.
---
Shepherds are the best beasts!
----- Original Message -----
From: "dark" <d...@xgam.org>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Wednesday, November 03, 2010 10:53 AM
Subject: Re: [Audyssey] best side scroller? - Re: Q9 version 1.2.
I personally wouldn't like to choose.
superliam is a great game with cutscenes etc, and is stil fun to
play,
in
fact the same could be said for Tarzan junior, however Mota is a far
more
inervative game sinse it's practically speaking the first true 2D
side
scroller with significant use of vertical movement, also it's an
adventure game not an arcade game.
Q9 is simply a case of the concept of a side scrolling arcade game
ala
superliam done exceptionally well.
If I were asked to choose, my vote would probably go to Mota sinse in
many ways it pushes things forward more, but Q9 is stil a great game
in
it's own right and I'm very much looking forward to having more of it
in
the upgrade.
Beware the grue!
Dark.
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